luly67

Argentina
On FACEIT since 2020 251 matches tracked 69 matches in 30 days
ELO ▼ 14
2,542
30-day peak: 2,693
Rank SA ▲ 123 places
#1,014
Argentina #178 in Argentina
30 days · prev. #1,137 · best #858
Last updated:

How does luly67 play?

Rating 1.13 (from 217 matches) K/R 0.79 ADR 87.0 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 217 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 54%+3 pp · Ø 51% better than 68%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.10+0.06 · Ø 1.04 better than 66%
Pistol kills per match 2.7
Knife kills 3 in 251 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.0%).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 58%
3K rounds 5.1%+1.1 pp · Ø 4.0% better than 81%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 54x 4K, 5 aces in 170 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 54%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Headshots +3 pp, Win rate +5 pp, ELO +82
= Stayed the same
Rating at 1.14, ADR at 87.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.81 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −65 ELO
32 matches · 44% win rate
On Ancient −43 ELO
25 matches · 52% win rate
Between 6:00 and 12:00 −6 ELO, win rate 34%
On Wednesdays −140 ELO, win rate 30%

luly67 loses the most ELO from match 5 of the day: −65 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 2.61 · Dust 2

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
45% better than 21%
0.76 better than 54%
83.0 better than 57%
1.10 better than 67%
54% of 376 duels better than 63%
23% of 40 situations better than 12%
Dust 259
54% better than 58%
0.80 better than 71%
89.8 better than 83%
1.16 better than 81%
55% of 223 duels better than 69%
39% of 31 situations better than 51%
Anubis30
50% better than 39%
0.81 better than 76%
87.5 better than 79%
1.15 better than 80%
55% of 145 duels better than 64%
31% of 16 situations better than 30%
Ancient25
52% better than 45%
0.75 right on the average
85.6 better than 65%
1.10 better than 67%
48% of 112 duels better than 30%
58% of 12 situations better than 91%
Nuke18
44% better than 16%
0.88 better than 89%
96.6 better than 93%
1.16 better than 75%
52% of 101 duels right on the average
25% of 8 situations better than 16%
Cache10
50% -
0.82 -
89.3 -
1.14-
57% of 47 duels -
13% of 8 situations -
Inferno9
22% -
0.80 -
85.9 -
1.09-
46% of 41 duels -
75% of 4 situations -
Vertigo4
100% -
0.86 -
96.3 -
1.28-
64% of 28 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How luly67 plays

Across 251 matches luly67 averages K/R 0.79 and ADR 87.0; the rating across the 217 rated matches is 1.13. Biggest strength: 3K rounds at 5.1%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 53% headshots. The strongest map is Dust 2 with a 54% win rate in 59 matches. In 110 of 217 matches the rating was 1.10 or higher (51%), in 62 it was below 0.90. In 170 matches with detailed stats: 54 4Ks and 5 aces. Best month by rating: September 2026 at 1.18. luly67 loses the most ELO from match 5 of the day (−65 ELO, win rate 44%). Things go best in match 4 of the day (+112 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +112 ELO. Improved over the last three months: K/R +0.05, Headshots +3 pp, Win rate +5 pp, ELO +82. Unchanged in recent months: Rating at 1.14, ADR at 87.9. Last 30 days: 69 matches, win rate 52%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.