lulmaoooxDD

Finland
On FACEIT since 2016 305 matches tracked 83 matches in 30 days
ELO ▲ 50
2,231
30-day peak: 2,500
Rank EU
#122,974
Finland #3,344 in Finland
Last updated:

How does lulmaoooxDD play?

Rating 1.08 K/R 0.78 ADR 83.1 from 305 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 305 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.6
Knife kills 2 in 305 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 41x 4K, 3 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +111
= Stayed the same
ADR at 82.4, Win rate at 49%
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 305 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −91 ELO
87 matches · 55% win rate
On Mirage −35 ELO
30 matches · 40% win rate
Between 12:00 and 18:00 −50 ELO, win rate 39%
On Saturdays −72 ELO, win rate 35%

lulmaoooxDD loses the most ELO on Dust 2: −91 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.35 · Anubis
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 305 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 287
55% better than 62%
0.77 better than 67%
83.4 better than 66%
1.09 better than 70%
53% of 325 duels better than 60%
34% of 50 situations better than 41%
Anubis74
57% better than 70%
0.77 better than 67%
83.2 better than 65%
1.08 better than 68%
50% of 286 duels better than 41%
35% of 48 situations better than 42%
Ancient65
43% better than 21%
0.77 better than 63%
80.7 better than 46%
1.06 better than 61%
49% of 282 duels better than 37%
39% of 41 situations better than 56%
Mirage30
40% better than 13%
0.82 better than 83%
85.0 better than 72%
1.11 better than 76%
53% of 108 duels better than 61%
54% of 28 situations better than 89%
Inferno21
57% better than 57%
0.76 better than 56%
80.9 better than 42%
1.09 better than 58%
51% of 72 duels better than 35%
36% of 14 situations better than 39%
Nuke17
18% better than 1%
0.78 better than 59%
82.7 right on the average
1.07 better than 56%
57% of 61 duels better than 73%
33% of 9 situations better than 33%
Cache10
40% -
0.89 -
98.7 -
1.19-
68% of 53 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lulmaoooxDD plays

Across 305 matches lulmaoooxDD averages K/R 0.78, ADR 83.1 and a rating of 1.08. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 59% headshots. The strongest map is Anubis with a 57% win rate in 74 matches. In 130 of 305 matches the rating was 1.10 or higher (43%), in 89 it was below 0.90. In 226 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: July 2026 at 1.13. lulmaoooxDD loses the most ELO on Dust 2 (−91 ELO, win rate 55%). Things go best on Anubis (+251 ELO, win rate 57%). From match no. 5 of the day on, things go best: 55% win rate, +56 ELO. Improved over the last three months: ELO +111. Got weaker: K/R −0.04, Rating −0.06, Headshots −2 pp. Unchanged in recent months: ADR at 82.4, Win rate at 49%. Last 30 days: 83 matches, win rate 43%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.