ludomen56

Russia
On FACEIT since 2019 363 matches tracked 95 matches in 30 days
ELO ▲ 374
3,059
30-day peak: 3,059
Rank EU ▲ 898 places
#6,439
Russia #1,815 in Russia
30 days · prev. #7,337 · best #6,374
Last updated:

How does ludomen56 play?

Rating 0.99 (from 339 matches) K/R 0.69 ADR 76.9 from 363 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 339 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (304 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 0.99−0.06 · Ø 1.05 better than 19%
Pistol kills per match 3.3
Knife kills 1 in 363 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.5%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 10%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 25%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 48x 4K, 3 aces in 304 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 18%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +13 pp
= Stayed the same
K/R at 0.69, Rating at 0.99, ADR at 76.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.67
MarAprMayJunJulAugSepOct

Best month: May 2026 with 0.78. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 363 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −95 ELO
162 matches · 57% win rate
On Dust 2 −80 ELO
98 matches · 47% win rate
Between 18:00 and 24:00 −80 ELO, win rate 39%
On Sundays +1 ELO, win rate 43%

ludomen56 loses the most ELO on Mirage: −95 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.14 · Anubis
  3. Most kills in a match: 31 · Anubis

Maps in detail

from the last 363 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage162
57% better than 60%
0.69 better than 18%
76.7 better than 22%
0.98 better than 21%
50% of 624 duels better than 34%
34% of 77 situations better than 35%
Dust 298
47% better than 21%
0.68 better than 16%
75.1 better than 16%
0.96 better than 15%
48% of 343 duels better than 25%
39% of 49 situations better than 49%
Anubis44
68% better than 88%
0.73 better than 38%
81.9 better than 52%
1.08 better than 56%
53% of 152 duels right on the average
32% of 19 situations better than 32%
Ancient27
59% better than 62%
0.68 better than 14%
74.1 better than 12%
0.98 better than 23%
48% of 91 duels better than 24%
27% of 15 situations better than 21%
Nuke14
43% -
0.72 -
80.8 -
0.98-
60% of 43 duels -
100% of 2 situations -
Cache9
56% -
0.63 -
74.6 -
0.88-
42% of 48 duels -
50% of 2 situations -
Inferno8
63% -
0.80 -
82.1 -
1.16-
50% of 38 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ludomen56 plays

Across 363 matches ludomen56 averages K/R 0.69 and ADR 76.9; the rating across the 339 rated matches is 0.99. Most room to improve: Rating at 0.99, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 48% headshots. The strongest map is Anubis with a 68% win rate in 44 matches. In 125 of 339 matches the rating was 1.10 or higher (37%), in 146 it was below 0.90. In 304 matches with detailed stats: 48 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. ludomen56 loses the most ELO on Mirage (−95 ELO, win rate 57%). Things go best on Anubis (+61 ELO, win rate 68%). Improved over the last three months: Headshots +2 pp, Win rate +13 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.99, ADR at 76.9. Last 30 days: 95 matches, win rate 60%, net ELO −148.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.