luNe_5
Name history of luNe_5
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (367 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (51%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.25 K/D and so well above the average (1.02).
Impact
StrengthExactly 3 kills in 5.6% of rounds and so well above the average (4.1%).
Utility and deaths
Average24% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.93. Last 3 months: 0.86 (at the start 0.90). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.30. Last 3 months: 1.21 (at the start 1.23). Well above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 98.2. Last 3 months: 92.3 (at the start 97.2). Well above the average (80.4).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 51% (at the start 48%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 50% (at the start 53%). Just above the average (49%).
Best month: September 2026 with 2,484. Last 3 months: 2,387 (at the start 2,079).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 422 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
luNe_5 loses the most ELO on Dust 2: −104 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Dust 2
- Most kills in a match: 49 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 422 matchesCompared with players on the same level who have at least 15 matches on the map.
How luNe_5 plays
Across 422 matches luNe_5 averages K/R 0.86, ADR 92.8 and a rating of 1.21. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 50% headshots. The strongest map is Inferno with a 58% win rate in 55 matches. In 244 of 422 matches the rating was 1.10 or higher (58%), in 84 it was below 0.90. In 367 matches with detailed stats: 98 4Ks and 10 aces. Best month by rating: October 2026 at 1.30. luNe_5 loses the most ELO on Dust 2 (−104 ELO, win rate 51%). Things go best on Anubis (+66 ELO, win rate 55%). Improved over the last three months: Headshots +3 pp, ELO +308. Got weaker: K/R −0.04, ADR −4.9, Win rate −3 pp. Unchanged in recent months: Rating at 1.21. Last 30 days: 117 matches, win rate 50%, net ELO +95.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.