love_Polinaa
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
WeaknessExactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average6.0 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: June 2026 with 0.77.
Rating, 1.00 is an average match
Best month: June 2026 with 1.06.
Damage per round (ADR)
Best month: June 2026 with 95.3.
Share of headshot kills
Best month: August 2026 with 46%.
Matches won (win rate)
Best month: June 2026 with 67%.
Best month: September 2026 with 1,807.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
love_Polinaa loses the most ELO from match 5 of the day: +8 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.71 · Mirage
- Most kills in a match: 48 · Dust 2
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How love_Polinaa plays
Across 115 matches love_Polinaa averages K/R 0.68, ADR 76.8 and a rating of 0.98. Biggest strength: Utility damage per round at 6.0, better than 87% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 9 players. Averages 15.5 kills per match with 45% headshots. The strongest map is Mirage with a 52% win rate in 27 matches. In 34 of 115 matches the rating was 1.10 or higher (30%), in 44 it was below 0.90. In 101 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: June 2026 at 1.06. love_Polinaa loses the most ELO from match 5 of the day (+8 ELO, win rate 41%). Things go best in match 1 of the day (+101 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +101 ELO. Last 30 days: 37 matches, win rate 43%, net ELO +82.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.