losermaxxing

Germany
On FACEIT since 2023 277 matches tracked 84 matches in 30 days
ELO ▼ 5
2,343
30-day peak: 2,522
Rank EU
#87,594
Germany #2,258 in Germany
Last updated:

How does losermaxxing play?

Rating 0.99 (from 259 matches) K/R 0.76 ADR 81.7 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 259 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.96−0.07 · Ø 1.03 better than 21%
Pistol kills per match 2.4
Knife kills 1 in 277 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 41x 4K, 5 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05, Headshots +4 pp, ELO +364
= Stayed the same
K/R at 0.76, ADR at 82.1, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −39 ELO
73 matches · 55% win rate
On Inferno −30 ELO
26 matches · 50% win rate
On Thursdays −53 ELO, win rate 43%

losermaxxing loses the most ELO on Anubis: −39 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.22 · Ancient

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis73
55% better than 57%
0.79 better than 70%
83.6 better than 61%
1.06 better than 55%
52% of 452 duels right on the average
48% of 31 situations better than 69%
Ancient70
53% right on the average
0.75 right on the average
82.8 better than 56%
0.95 better than 21%
49% of 425 duels better than 35%
34% of 29 situations better than 42%
Nuke42
55% better than 51%
0.81 better than 68%
84.9 better than 59%
1.09 better than 60%
51% of 247 duels better than 42%
58% of 12 situations better than 87%
Dust 227
56% better than 66%
0.72 better than 38%
78.3 better than 36%
0.90 better than 9%
50% of 152 duels better than 42%
50% of 10 situations better than 81%
Inferno26
50% better than 38%
0.74 better than 47%
80.8 better than 41%
0.96 better than 17%
44% of 177 duels better than 10%
33% of 6 situations better than 39%
Cache21
43% -
0.74 -
77.6 -
0.98-
48% of 130 duels -
38% of 8 situations -
Mirage15
47% better than 30%
0.66 better than 14%
73.1 better than 14%
0.86 better than 5%
38% of 99 duels better than 3%
33% of 3 situations better than 36%
Overpass3
33% -
0.66 -
71.3 -
0.92-
36% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How losermaxxing plays

Across 277 matches losermaxxing averages K/R 0.76 and ADR 81.7; the rating across the 259 rated matches is 0.99. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 61% headshots. The strongest map is Dust 2 with a 56% win rate in 27 matches. In 85 of 259 matches the rating was 1.10 or higher (33%), in 108 it was below 0.90. In 177 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: June 2026 at 1.11. losermaxxing loses the most ELO on Anubis (−39 ELO, win rate 55%). Things go best on Ancient (+15 ELO, win rate 53%). Improved over the last three months: Rating +0.05, Headshots +4 pp, ELO +364. Unchanged in recent months: K/R at 0.76, ADR at 82.1, Win rate at 53%. Last 30 days: 84 matches, win rate 49%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.