lopes_-
How does lopes_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (50%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.29 K/D and so well above the average (1.00).
Impact
StrengthExactly 3 kills in 6.7% of rounds and so well above the average (4.0%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Dec 2025 to Feb 2026.
Kills per round (K/R)
Best month: August 2026 with 0.94. Last 3 months: 0.92 (at the start 0.76). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.34.
Damage per round (ADR)
Best month: August 2026 with 97.7. Last 3 months: 96.2 (at the start 79.5). Well above the average (79.4).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 55% (at the start 47%). Clearly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 65%. Last 3 months: 58% (at the start 42%). Well above the average (45%).
Best month: August 2026 with 2,508. Last 3 months: 2,442 (at the start 2,492).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
lopes_- loses the most ELO in match 1 of the day: −67 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 41 · Mirage
- Highest rating in a match: 2.62 · Nuke
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How lopes_- plays
Across 123 matches lopes_- averages K/R 0.88 and ADR 92.3; the rating across the 95 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 19.8 kills per match with 54% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 63 of 95 matches the rating was 1.10 or higher (66%), in 11 it was below 0.90. In 95 matches with detailed stats: 40 4Ks and 3 aces. Best month by rating: August 2026 at 1.34. lopes_- loses the most ELO in match 1 of the day (−67 ELO, win rate 42%). Things go best in match 2 of the day (+100 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +100 ELO. Improved over the last three months: K/R +0.16, ADR +16.7, Headshots +8 pp, Win rate +16 pp. Got weaker: ELO −50. Last 30 days: 22 matches, win rate 41%, net ELO +63.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.