looyka_8I

Poland
On FACEIT since 2023 118 matches tracked
Last updated:

How does looyka_8I play?

Rating 0.98 K/R 0.72 ADR 77.1 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 118 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 8%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.7
Knife kills 1 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 40%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 15x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 9%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 21%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.06, Rating +0.08, ELO +225
= Stayed the same
ADR at 77.8, Headshots at 38%
▼ Got worse
Win rate −22 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.73 (at the start 0.67). Just above the average (0.72).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −81 ELO
25 matches · 44% win rate

looyka_8I loses the most ELO on Dust 2: −81 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 1.79 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
44% better than 28%
0.71 better than 43%
76.2 better than 31%
0.96 better than 33%
52% of 107 duels better than 60%
33% of 15 situations better than 34%
Mirage22
45% better than 30%
0.67 better than 22%
72.6 better than 16%
0.95 better than 29%
51% of 98 duels right on the average
14% of 14 situations better than 4%
Ancient17
59% better than 78%
0.68 better than 21%
75.3 better than 21%
0.95 better than 29%
51% of 82 duels right on the average
31% of 13 situations better than 32%
Anubis17
35% better than 9%
0.81 better than 86%
85.5 better than 78%
1.04 better than 67%
56% of 82 duels better than 78%
25% of 12 situations better than 18%
Inferno15
53% better than 56%
0.71 right on the average
74.4 better than 23%
0.99 better than 47%
56% of 94 duels better than 75%
32% of 19 situations better than 34%
Nuke11
45% -
0.75 -
80.4 -
0.98-
45% of 60 duels -
22% of 9 situations -
Cache7
71% -
0.74 -
83.6 -
1.05-
50% of 34 duels -
50% of 2 situations -
Vertigo4
75% -
0.70 -
72.8 -
1.04-
44% of 25 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How looyka_8I plays

Across 118 matches looyka_8I averages K/R 0.72, ADR 77.1 and a rating of 0.98. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 16.3 kills per match with 38% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 40 of 118 matches the rating was 1.10 or higher (34%), in 50 it was below 0.90. In 94 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. looyka_8I loses the most ELO on Dust 2 (−81 ELO, win rate 44%). Things go best on Mirage (+103 ELO, win rate 45%). Match no. 2 of the day goes best: 62% win rate, −25 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ELO +225. Got weaker: Win rate −22 pp. Unchanged in recent months: ADR at 77.8, Headshots at 38%. Last 30 days: 9 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.