lol4k0

Russia
On FACEIT since 2021 101 matches tracked 44 matches in 30 days
Last updated:

How does lol4k0 play?

Rating 1.00 K/R 0.68 ADR 75.5 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 101 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 25%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 33%+13 pp · Ø 20% better than 97%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 26%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 3.4
Knife kills 2 in 101 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.1%).

2K rounds 11.8%−1.3 pp · Ø 13.1% better than 15%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 22x 4K, 0 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 34%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
Whether lol4k0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Fridays ±0 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 2.13 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
67% better than 94%
0.71 better than 39%
77.2 better than 34%
1.08 better than 72%
44% of 117 duels better than 16%
31% of 29 situations better than 31%
Dust 228
46% better than 34%
0.63 better than 8%
71.5 better than 11%
0.91 better than 15%
51% of 90 duels right on the average
27% of 15 situations better than 23%
Ancient16
50% right on the average
0.65 better than 12%
74.0 better than 15%
0.90 better than 13%
60% of 55 duels better than 92%
38% of 8 situations right on the average
Anubis6
50% -
0.69 -
74.3 -
0.93-
71% of 24 duels -
40% of 5 situations -
Nuke5
40% -
0.74 -
76.2 -
1.11-
44% of 16 duels -
50% of 2 situations -
Cache3
33% -
0.77 -
83.6 -
1.07-
71% of 7 duels -
0% of 4 situations -
Inferno3
33% -
0.77 -
87.5 -
1.06-
31% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lol4k0 plays

Across 101 matches lol4k0 averages K/R 0.68, ADR 75.5 and a rating of 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 15.1 kills per match with 44% headshots. The strongest map is Mirage with a 67% win rate in 39 matches. In 35 of 101 matches the rating was 1.10 or higher (35%), in 46 it was below 0.90. In 101 matches with detailed stats: 22 4Ks and 0 aces. Things go best on Dust 2 (+3 ELO, win rate 46%). Last 30 days: 44 matches, win rate 45%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.