lndddds

Russia
On FACEIT since 2022 56 matches tracked 56 matches in 30 days
ELO ▲ 140
2,427
30-day peak: 2,461
Rank EU
#67,290
Russia #18,942 in Russia
Last updated:

How does lndddds play?

Rating 0.93 K/R 0.66 ADR 71.5 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 29%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 54%+15 pp · Ø 39% better than 99%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 0.92−0.11 · Ø 1.03 better than 11%
Pistol kills per match 2.4
Knife kills 3 in 56 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 7%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 1 ace in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 90%
Deaths per round 72%0 pp · Ø 72% right on the average

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.08 · Mirage

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
56% better than 66%
0.63 better than 6%
71.1 better than 8%
0.90 better than 9%
46% of 98 duels better than 23%
44% of 9 situations better than 68%
Mirage18
61% better than 81%
0.73 better than 42%
74.6 better than 18%
1.05 better than 54%
54% of 74 duels better than 66%
60% of 10 situations better than 93%
Ancient8
63% -
0.67 -
73.2 -
0.95-
50% of 38 duels -
100% of 2 situations -
Anubis4
50% -
0.63 -
73.7 -
0.83-
40% of 20 duels -
50% of 4 situations -
Cache3
33% -
0.45 -
44.8 -
0.60-
17% of 12 duels -
0% of 1 situations -
Inferno3
67% -
0.69 -
80.3 -
0.90-
39% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lndddds plays

Across 56 matches lndddds averages K/R 0.66, ADR 71.5 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 54%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 71.5, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 49% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 17 of 56 matches the rating was 1.10 or higher (30%), in 29 it was below 0.90. In 56 matches with detailed stats: 9 4Ks and 1 ace. Last 30 days: 56 matches, win rate 57%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.