lixapanned
Name history of lixapanned
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does lixapanned play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (344 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average1.05 K/D and so just above the average (1.04).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.03 (at the start 1.05). Just below the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 82.3. Last 3 months: 78.8 (at the start 78.5). Just below the average (81.1).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 51% (at the start 53%). Right on the average (51%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 51% (at the start 56%). Just above the average (50%).
Best month: October 2026 with 3,024. Last 3 months: 2,820 (at the start 2,588).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 408 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
lixapanned loses the most ELO on Mirage: −139 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.40 · Ancient
- Most kills in a match: 44 · Anubis
- Longest win streak: 8 wins in a row · Nuke
Maps in detail
from the last 408 matchesCompared with players on the same level who have at least 15 matches on the map.
How lixapanned plays
Across 408 matches lixapanned averages K/R 0.73, ADR 78.7 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 49%, better than only 25% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 51% headshots. The strongest map is Cache with a 62% win rate in 52 matches. In 157 of 408 matches the rating was 1.10 or higher (38%), in 155 it was below 0.90. In 344 matches with detailed stats: 40 4Ks and 6 aces. Best month by rating: September 2026 at 1.10. lixapanned loses the most ELO on Mirage (−139 ELO, win rate 51%). Things go best on Anubis (+53 ELO, win rate 53%). Match no. 3 of the day goes best: 59% win rate, −4 ELO. Improved over the last three months: ELO +232. Got weaker: Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 78.8. Last 30 days: 157 matches, win rate 50%, net ELO +56.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.