lirten10

Ukraine
On FACEIT since 2021 326 matches tracked 53 matches in 30 days
ELO ▼ 74
2,121
30-day peak: 2,225
Rank EU
#170,564
Ukraine #6,753 in Ukraine
Last updated:

How does lirten10 play?

Rating 1.00 K/R 0.73 ADR 78.1 from 326 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 326 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

67% headshots and so well above the average (49%).

Headshot rate 67%+18 pp · Ø 49% better than 99%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 47x 4K, 1 ace in 274 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.16, ADR +10.4, Win rate +11 pp, ELO +115
= Stayed the same
Headshots at 67%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.74 (at the start 0.64). Right on the average (0.74).

Patterns

From the last 326 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −134 ELO
48 matches · 33% win rate
On Ancient −82 ELO
45 matches · 47% win rate
Between 12:00 and 18:00 +34 ELO, win rate 45%
On Fridays −181 ELO, win rate 35%

lirten10 loses the most ELO in match 4 of the day: −134 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Most kills in a match: 40 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 326 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 294
39% better than 12%
0.71 better than 36%
75.3 better than 21%
0.95 better than 22%
49% of 389 duels better than 38%
24% of 67 situations better than 15%
Mirage86
59% better than 80%
0.72 better than 41%
78.1 better than 38%
0.98 better than 34%
48% of 388 duels better than 32%
36% of 55 situations better than 45%
Anubis65
54% better than 62%
0.72 better than 41%
79.9 better than 47%
1.01 better than 44%
52% of 242 duels better than 54%
24% of 34 situations better than 17%
Ancient45
47% better than 33%
0.79 better than 73%
82.4 better than 57%
1.11 better than 77%
61% of 193 duels better than 93%
48% of 27 situations better than 78%
Inferno35
51% better than 41%
0.72 better than 32%
76.9 better than 23%
1.04 better than 41%
49% of 127 duels better than 29%
48% of 27 situations better than 70%

Compared with players on the same level who have at least 15 matches on the map.

How lirten10 plays

Across 326 matches lirten10 averages K/R 0.73, ADR 78.1 and a rating of 1.00. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 67% headshots. The strongest map is Mirage with a 59% win rate in 86 matches. In 113 of 326 matches the rating was 1.10 or higher (35%), in 126 it was below 0.90. In 274 matches with detailed stats: 47 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. lirten10 loses the most ELO in match 4 of the day (−134 ELO, win rate 33%). Things go best on Mirage (+149 ELO, win rate 59%). Match no. 2 of the day goes best: 62% win rate, +65 ELO. Improved over the last three months: K/R +0.10, Rating +0.16, ADR +10.4, Win rate +11 pp, ELO +115. Unchanged in recent months: Headshots at 67%. Last 30 days: 53 matches, win rate 47%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.