linzera9

Russia
On FACEIT since 2020 401 matches tracked 103 matches in 30 days
ELO ▲ 156
2,377
30-day peak: 2,471
Rank SA ▼ 176 places
#1,931
Russia #12 in Russia
30 days · prev. #1,755 · best #1,283
Last updated:

How does linzera9 play?

Rating 1.18 (from 293 matches) K/R 0.85 ADR 89.6 from 401 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 333 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (275 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 29%+17 pp · Ø 12% better than 95%
K/D 1.19+0.16 · Ø 1.03 better than 88%
Pistol kills per match 3.5 from the last 333
Zeus kills2 in 333 matches
Knife kills 10 in 333 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 93%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 94%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 72x 4K, 6 aces in 275 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 19%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.86, Rating at 1.19, ADR at 89.9, Win rate at 53%
▼ Got worse
Headshots −2 pp, ELO −129

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.86 (at the start 0.85). Well above the average (0.74).

Patterns

From the last 333 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −139 ELO
87 matches · 47% win rate
On Mirage −132 ELO
138 matches · 47% win rate
Between 18:00 and 24:00 −121 ELO, win rate 38%
On Wednesdays −4 ELO, win rate 42%

linzera9 loses the most ELO from match 5 of the day: −139 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 333 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage138
47% better than 32%
0.85 better than 90%
88.5 better than 83%
1.18 better than 88%
62% of 741 duels better than 95%
38% of 56 situations right on the average
Dust 2112
56% better than 66%
0.85 better than 88%
92.3 better than 90%
1.19 better than 86%
61% of 695 duels better than 90%
41% of 61 situations better than 61%
Anubis38
63% better than 82%
0.88 better than 94%
90.8 better than 87%
1.21 better than 91%
66% of 226 duels better than 98%
44% of 16 situations better than 65%
Ancient25
40% better than 13%
0.81 better than 77%
85.5 better than 68%
1.09 better than 65%
64% of 120 duels better than 96%
33% of 15 situations better than 37%
Inferno10
80% -
0.93 -
93.3 -
1.28-
62% of 53 duels -
33% of 3 situations -
Cache5
100% -
1.00 -
103.0 -
1.41-
62% of 34 duels -
0% of 2 situations -
Nuke4
25% -
0.81 -
76.6 -
1.11-
60% of 15 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How linzera9 plays

Across 401 matches linzera9 averages K/R 0.85 and ADR 89.6; the rating across the 293 rated matches is 1.18. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 48% headshots. The strongest map is Inferno with a 80% win rate in 10 matches. In 194 of 333 matches the rating was 1.10 or higher (58%), in 78 it was below 0.90. In 275 matches with detailed stats: 72 4Ks and 6 aces. Best month by rating: October 2026 at 1.25. linzera9 loses the most ELO from match 5 of the day (−139 ELO, win rate 47%). Things go best on Anubis (+175 ELO, win rate 63%). Match no. 2 of the day goes best: 61% win rate, +30 ELO. Got weaker: Headshots −2 pp, ELO −129. Unchanged in recent months: K/R at 0.86, Rating at 1.19, ADR at 89.9, Win rate at 53%. Last 30 days: 103 matches, win rate 56%, net ELO +201.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.