linie66

Romania
On FACEIT since 2020 182 matches tracked 25 matches in 30 days
ELO ▲ 242
3,346
30-day peak: 3,346
Rank EU ▲ 2,675 places
#1,940
Romania #44 in Romania
30 days · prev. #4,615 · best #1,914
Last updated:

How does linie66 play?

Rating 0.99 (from 144 matches) K/R 0.73 ADR 78.9 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 144 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 30%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just below the average (1.07).

Headshot rate 54%+1 pp · Ø 53% better than 56%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.05−0.02 · Ø 1.07 better than 37%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 35%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 7%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 13x 4K, 1 ace in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 23%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +499
= Stayed the same
Rating at 0.99
▼ Got worse
K/R −0.06, ADR −6.4, Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.75).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −123 ELO
36 matches · 61% win rate
On Mirage −61 ELO
63 matches · 46% win rate
Between 0:00 and 6:00 −181 ELO, win rate 40%
On Tuesdays −88 ELO, win rate 47%

linie66 loses the most ELO on Ancient: −123 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Dust 2
  2. Most kills in a match: 32 · Anubis
  3. Longest win streak: 13 wins in a row · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
46% better than 16%
0.74 better than 39%
80.1 better than 38%
0.98 better than 21%
51% of 175 duels better than 40%
38% of 24 situations better than 47%
Dust 240
55% right on the average
0.70 better than 23%
76.2 better than 21%
1.00 better than 25%
43% of 102 duels better than 8%
31% of 16 situations better than 28%
Ancient36
61% better than 70%
0.73 better than 35%
78.5 better than 29%
0.99 better than 26%
50% of 111 duels better than 34%
57% of 14 situations better than 90%
Anubis29
69% better than 89%
0.72 better than 33%
77.7 better than 28%
0.93 better than 11%
52% of 92 duels better than 46%
28% of 18 situations better than 24%
Inferno13
69% -
0.76 -
84.0 -
1.10-
50% of 52 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How linie66 plays

Across 182 matches linie66 averages K/R 0.73 and ADR 78.9; the rating across the 144 rated matches is 0.99. Most room to improve: 3K rounds at 3.1%, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Anubis with a 69% win rate in 29 matches. In 53 of 144 matches the rating was 1.10 or higher (37%), in 56 it was below 0.90. In 108 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: June 2026 at 1.14. linie66 loses the most ELO on Ancient (−123 ELO, win rate 61%). Things go best on Anubis (+90 ELO, win rate 69%). Improved over the last three months: Win rate +5 pp, ELO +499. Got weaker: K/R −0.06, ADR −6.4, Headshots −4 pp. Unchanged in recent months: Rating at 0.99. Last 30 days: 25 matches, win rate 68%, net ELO +269.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.