liked

Poland
On FACEIT since 2023 33 matches tracked
ELO
1,728
Rank EU
#409,684
Last updated:

How does liked play?

Rating 0.90 K/R 0.65 ADR 73.5 from 33 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 33 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 9% normal 0.90 to 1.09 30% weak 0.75 to 0.89 6% very weak below 0.75 42%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 94%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 13%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 1.7

Impact

Average
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 11.7%−1.4 pp · Ø 13.1% better than 16%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 27%
MVPs per match 3.1+0.9 · Ø 2.2 better than 98%
4Ks and aces 1x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

53% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 53%+17 pp · Ø 36% better than 99%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 44%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether liked is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 20 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.69.

Patterns

Soon this shows where liked loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 9 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.57 · Dust 2

Maps in detail

from the last 33 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage9
67% -
0.63 -
67.7 -
0.86-
41% of 32 duels -
33% of 9 situations -
Ancient7
57% -
0.61 -
73.3 -
0.88-
46% of 26 duels -
60% of 5 situations -
Dust 27
43% -
0.77 -
83.7 -
1.04-
60% of 20 duels -
33% of 3 situations -
Anubis3
67% -
0.69 -
80.5 -
0.86-
64% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How liked plays

Across 33 matches liked averages K/R 0.65, ADR 73.5 and a rating of 0.90. Biggest strength: Utility hit rate at 53%, better than 99% of level 8 players. Most room to improve: Rating at 0.90, better than only 10% of level 8 players. Averages 14.4 kills per match with 40% headshots. In 7 of 33 matches the rating was 1.10 or higher (21%), in 16 it was below 0.90. In 20 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: September 2026 at 0.93. Last 30 days: 2 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.