yar4ezvezd

Latvia
On FACEIT since 2025 382 matches tracked 188 matches in 30 days
Last updated:

How does yar4ezvezd play?

Rating 1.05 K/R 0.76 ADR 84.4 from 382 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 382 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (333 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 58%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 3.2
Knife kills 15 in 382 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 48%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.3−0.1 · Ø 2.4 better than 41%
4Ks and aces 60x 4K, 10 aces in 333 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 38%
Enemies flashed per round 0.14−0.16 · Ø 0.30 better than 9%
Deaths per round 72%+1 pp · Ø 71% better than 37%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, Win rate +6 pp, ELO +455
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.09, ADR −5.7

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.81). Just below the average (0.75).

Patterns

From the last 382 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
159 matches · 48% win rate
On Ancient −39 ELO
38 matches · 42% win rate
On Saturdays +29 ELO, win rate 43%

yar4ezvezd loses the most ELO on Mirage: −60 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 13 wins in a row · Mirage
  3. Highest rating in a match: 2.30 · Anubis
  4. Most kills in a match: 43 · Nuke

Maps in detail

from the last 382 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage159
48% better than 32%
0.76 better than 55%
84.1 better than 62%
1.04 right on the average
50% of 822 duels better than 39%
37% of 65 situations better than 47%
Anubis79
58% better than 67%
0.79 better than 71%
87.8 better than 80%
1.11 better than 71%
52% of 429 duels right on the average
36% of 36 situations better than 43%
Dust 251
51% better than 44%
0.74 better than 46%
83.6 better than 61%
1.00 better than 32%
51% of 273 duels better than 44%
25% of 24 situations better than 14%
Ancient38
42% better than 18%
0.77 better than 58%
82.2 better than 50%
1.07 better than 58%
53% of 193 duels better than 56%
38% of 16 situations right on the average
Nuke32
59% better than 60%
0.79 better than 61%
88.4 better than 78%
1.10 better than 58%
56% of 173 duels better than 61%
38% of 32 situations better than 44%
Inferno13
62% -
0.62 -
70.1 -
0.93-
59% of 64 duels -
25% of 8 situations -
Cache8
63% -
0.70 -
79.6 -
1.00-
51% of 43 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yar4ezvezd plays

Across 382 matches yar4ezvezd averages K/R 0.76, ADR 84.4 and a rating of 1.05. Averages 16.6 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 170 of 382 matches the rating was 1.10 or higher (45%), in 138 it was below 0.90. In 333 matches with detailed stats: 60 4Ks and 10 aces. Best month by rating: July 2026 at 1.14. yar4ezvezd loses the most ELO on Mirage (−60 ELO, win rate 48%). Things go best on Anubis (+103 ELO, win rate 58%). Match no. 1 of the day goes best: 65% win rate, +79 ELO. Improved over the last three months: Headshots +3 pp, Win rate +6 pp, ELO +455. Got weaker: K/R −0.07, Rating −0.09, ADR −5.7. Last 30 days: 188 matches, win rate 49%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.