lickmycoffee

Sweden
187 matches tracked 43 matches in 30 days
Last updated:

How does lickmycoffee play?

Rating 1.02 K/R 0.73 ADR 79.9 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 187 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 9%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.03+0.04 · Ø 0.99 better than 64%
Pistol kills per match 2.4
Knife kills 1 in 187 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so slightly above the average (13.1%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 62%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 22x 4K, 5 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.27).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether lickmycoffee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 176 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: July 2026 with 0.86.

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
49 matches · 45% win rate
In match 3 of the day +4 ELO
33 matches · 45% win rate
On Mondays −42 ELO, win rate 32%

lickmycoffee loses the most ELO on Mirage: −51 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Highest rating in a match: 2.24 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
45% better than 30%
0.72 right on the average
78.8 better than 45%
1.00 better than 48%
54% of 186 duels better than 71%
27% of 26 situations better than 20%
Dust 246
54% better than 63%
0.69 better than 33%
78.4 better than 43%
0.99 better than 43%
52% of 210 duels better than 60%
27% of 33 situations better than 20%
Anubis29
48% better than 45%
0.76 better than 71%
82.6 better than 64%
1.02 better than 57%
49% of 130 duels better than 42%
14% of 21 situations better than 5%
Ancient20
65% better than 91%
0.77 better than 69%
80.2 better than 46%
1.12 better than 84%
50% of 109 duels better than 46%
73% of 15 situations better than 98%
Inferno15
73% better than 98%
0.78 better than 79%
91.9 better than 94%
1.13 better than 86%
54% of 85 duels better than 68%
25% of 8 situations better than 19%
Cache13
46% -
0.67 -
72.6 -
1.01-
37% of 60 duels -
13% of 8 situations -
Nuke11
64% -
0.69 -
74.6 -
0.99-
50% of 60 duels -
13% of 8 situations -
Vertigo4
75% -
0.78 -
83.0 -
1.04-
57% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lickmycoffee plays

Across 187 matches lickmycoffee averages K/R 0.73, ADR 79.9 and a rating of 1.02. Most room to improve: Clutch 1v1 won at 29%, better than only 9% of level 8 players. Averages 16.0 kills per match with 47% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 68 of 187 matches the rating was 1.10 or higher (36%), in 71 it was below 0.90. In 157 matches with detailed stats: 22 4Ks and 5 aces. Best month by rating: July 2026 at 1.17. lickmycoffee loses the most ELO on Mirage (−51 ELO, win rate 45%). Things go best on Dust 2 (+61 ELO, win rate 54%). Match no. 4 of the day goes best: 68% win rate, +56 ELO. Last 30 days: 43 matches, win rate 51%, net ELO +88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.