leynethh

Madagascar
164 matches tracked 101 matches in 30 days
Last updated:

How does leynethh play?

Rating 1.08 K/R 0.79 ADR 88.5 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 164 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 31% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsDamageHeadshots
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 85%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.08+0.09 · Ø 0.99 better than 78%
Pistol kills per match 3.0
Knife kills 2 in 164 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.1%).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 84%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 79%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 35x 4K, 3 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 32%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 32%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether leynethh is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 164 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.84.

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −145 ELO
53 matches · 47% win rate
In match 1 of the day −135 ELO
38 matches · 42% win rate
Between 0:00 and 6:00 +27 ELO, win rate 40%
On Mondays −73 ELO, win rate 41%

leynethh loses the most ELO on Mirage: −145 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Mirage
  2. Highest rating in a match: 1.99 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
47% better than 35%
0.79 better than 79%
91.4 better than 94%
1.08 better than 74%
47% of 252 duels better than 31%
29% of 31 situations better than 24%
Dust 234
47% better than 36%
0.74 better than 57%
81.6 better than 60%
1.01 right on the average
44% of 128 duels better than 19%
20% of 20 situations better than 10%
Ancient26
38% better than 15%
0.78 better than 73%
87.7 better than 82%
1.08 better than 75%
47% of 115 duels better than 29%
32% of 19 situations better than 33%
Nuke23
48% better than 34%
0.89 better than 92%
96.5 better than 94%
1.22 better than 88%
47% of 123 duels better than 24%
45% of 20 situations better than 65%
Anubis15
73% better than 96%
0.71 better than 42%
82.0 better than 62%
1.00 right on the average
56% of 62 duels better than 78%
40% of 10 situations better than 58%
Inferno10
60% -
0.79 -
90.5 -
1.10-
54% of 46 duels -
25% of 4 situations -
Cache3
100% -
0.80 -
83.2 -
1.08-
58% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How leynethh plays

Across 164 matches leynethh averages K/R 0.79, ADR 88.5 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 88.5, better than 92% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 17.4 kills per match with 54% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 68 of 164 matches the rating was 1.10 or higher (41%), in 45 it was below 0.90. In 164 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: August 2026 at 1.23. leynethh loses the most ELO on Mirage (−145 ELO, win rate 47%). Things go best from match 5 of the day (+267 ELO, win rate 57%). Match no. 3 of the day goes best: 65% win rate, +3 ELO. Last 30 days: 101 matches, win rate 50%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.