levashawty

Russia
On FACEIT since 2025 317 matches tracked 79 matches in 30 days
ELO ▲ 13
2,295
30-day peak: 2,481
Rank EU
#101,709
Russia #28,943 in Russia
Last updated:

How does levashawty play?

Rating 1.03 K/R 0.75 ADR 80.1 from 317 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 317 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.1
Knife kills 3 in 317 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 52x 4K, 5 aces in 274 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.29).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 2%
Enemies flashed per round 0.04−0.25 · Ø 0.29 better than 1%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +5 pp, ELO +874
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.05, ADR −7.9, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 317 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −92 ELO
82 matches · 49% win rate
On Mirage −76 ELO
108 matches · 50% win rate
On Fridays −116 ELO, win rate 38%

levashawty loses the most ELO on Dust 2: −92 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 42 · Mirage
  3. Highest rating in a match: 2.43 · Mirage

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
50% better than 42%
0.78 better than 66%
82.7 better than 58%
1.05 better than 54%
54% of 551 duels better than 66%
43% of 47 situations better than 65%
Dust 282
49% better than 39%
0.73 better than 43%
80.4 better than 46%
1.00 better than 36%
49% of 482 duels better than 37%
32% of 25 situations better than 33%
Ancient52
56% better than 64%
0.74 better than 47%
77.5 better than 30%
1.04 better than 53%
48% of 240 duels better than 29%
41% of 27 situations better than 57%
Anubis42
45% better than 27%
0.73 better than 43%
77.4 better than 28%
1.02 better than 43%
48% of 214 duels better than 31%
38% of 16 situations right on the average
Nuke23
35% better than 5%
0.73 better than 35%
77.4 better than 23%
0.99 better than 27%
42% of 125 duels better than 7%
15% of 13 situations better than 4%
Inferno6
50% -
0.73 -
82.1 -
1.01-
44% of 25 duels -
25% of 4 situations -
Cache3
100% -
0.77 -
72.2 -
1.15-
50% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How levashawty plays

Across 317 matches levashawty averages K/R 0.75, ADR 80.1 and a rating of 1.03. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Ancient with a 56% win rate in 52 matches. In 122 of 317 matches the rating was 1.10 or higher (38%), in 121 it was below 0.90. In 274 matches with detailed stats: 52 4Ks and 5 aces. Best month by rating: July 2026 at 1.08. levashawty loses the most ELO on Dust 2 (−92 ELO, win rate 49%). Things go best on Anubis (+90 ELO, win rate 45%). Match no. 4 of the day goes best: 55% win rate, −11 ELO. Improved over the last three months: Win rate +5 pp, ELO +874. Got weaker: K/R −0.05, Rating −0.05, ADR −7.9, Headshots −3 pp. Last 30 days: 79 matches, win rate 47%, net ELO −69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.