lenger_kz

Kazakhstan
48 matches tracked 25 matches in 30 days
Last updated:

How does lenger_kz play?

Rating 0.92 K/R 0.66 ADR 75.2 from 48 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 48 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 2 average.
AWPer
better than most on level 2 about average weaker than most
Level 2

Compared with 581 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (48%).

Rounds with first kill 9%−1 pp · Ø 10% better than 52%
Opening duels won 42%−6 pp · Ø 48% better than 20%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 94%
Clutch 1v2 won 15%−4 pp · Ø 19% better than 28%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (40%).

Headshot rate 29%−11 pp · Ø 40% better than 6%
AWP share of kills 20%+10 pp · Ø 10% better than 80%
K/D 0.91−0.01 · Ø 0.92 better than 60%
Pistol kills per match 2.1
Zeus kills3 in 48 matches
Knife kills 14 in 48 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well above the average (1.9).

2K rounds 12.1%0.0 pp · Ø 12.1% right on the average
3K rounds 3.5%0.0 pp · Ø 3.5% right on the average
MVPs per match 2.1+0.2 · Ø 1.9 better than 76%
4Ks and aces 4x 4K, 0 aces in 48 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (3.3).

Utility hit rate 39%+5 pp · Ø 34% better than 84%
Utility damage per round 6.2+2.9 · Ø 3.3 better than 91%
Enemies flashed per round 0.35+0.17 · Ø 0.18 better than 84%
Deaths per round 72%−2 pp · Ø 74% better than 79%

Progress

One value per month, dashed line is the level 2 average
Whether lenger_kz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 48 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: October 2026 with 0.77.

Patterns

Soon this shows where lenger_kz loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 16 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.54 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 48 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 79%
0.56 better than 13%
67.7 better than 24%
0.82 better than 24%
31% of 61 duels better than 2%
78% of 9 situations better than 99%
Dust 212
50% -
0.74 -
84.7 -
1.01-
43% of 51 duels -
50% of 8 situations -
Anubis8
75% -
0.71 -
80.4 -
1.04-
53% of 49 duels -
33% of 9 situations -
Ancient4
75% -
0.70 -
76.5 -
0.94-
40% of 15 duels -
0% of 2 situations -
Inferno4
0% -
0.64 -
68.1 -
0.81-
40% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lenger_kz plays

Across 48 matches lenger_kz averages K/R 0.66, ADR 75.2 and a rating of 0.92. Biggest strength: Clutch 1v1 won at 48%, better than 94% of level 2 players. Most room to improve: Headshot rate at 29%, better than only 6% of level 2 players. Averages 14.6 kills per match with 29% headshots. The strongest map is Mirage with a 56% win rate in 16 matches. In 12 of 48 matches the rating was 1.10 or higher (25%), in 22 it was below 0.90. In 48 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 1.02. Last 30 days: 25 matches, win rate 44%, net ELO −42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.