lelex1

Finland
On FACEIT since 2020 354 matches tracked 123 matches in 30 days
ELO ▼ 159
2,324
30-day peak: 2,655
Rank EU
#92,743
Finland #2,417 in Finland
Last updated:

How does lelex1 play?

Rating 1.05 K/R 0.77 ADR 84.8 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 354 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (325 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.6
Knife kills 3 in 354 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 73x 4K, 5 aces in 325 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 82%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether lelex1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 325 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.94.

Patterns

From the last 354 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −209 ELO
113 matches · 53% win rate
In match 2 of the day −63 ELO
70 matches · 44% win rate
On Mondays −67 ELO, win rate 39%

lelex1 loses the most ELO on Mirage: −209 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 1.96 · Anubis

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
53% better than 54%
0.76 better than 57%
85.3 better than 71%
1.04 right on the average
49% of 512 duels better than 36%
29% of 55 situations better than 24%
Dust 267
55% better than 62%
0.76 better than 57%
83.5 better than 60%
1.04 right on the average
53% of 283 duels better than 59%
38% of 39 situations right on the average
Anubis47
43% better than 20%
0.81 better than 76%
89.9 better than 86%
1.13 better than 75%
49% of 249 duels better than 36%
46% of 37 situations better than 67%
Inferno37
46% better than 25%
0.72 better than 37%
78.6 better than 31%
0.96 better than 17%
50% of 157 duels better than 28%
28% of 25 situations better than 28%
Ancient34
50% better than 42%
0.83 better than 84%
88.8 better than 81%
1.13 better than 78%
58% of 142 duels better than 80%
28% of 18 situations better than 25%
Cache25
36% -
0.77 -
83.0 -
1.04-
49% of 97 duels -
27% of 15 situations -
Nuke22
41% better than 12%
0.68 better than 14%
76.0 better than 19%
0.91 better than 9%
50% of 102 duels better than 36%
47% of 15 situations better than 68%
Vertigo7
86% -
0.90 -
94.9 -
1.20-
71% of 28 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lelex1 plays

Across 354 matches lelex1 averages K/R 0.77, ADR 84.8 and a rating of 1.05. Biggest strength: Utility damage per round at 5.4, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Dust 2 with a 55% win rate in 67 matches. In 146 of 354 matches the rating was 1.10 or higher (41%), in 124 it was below 0.90. In 325 matches with detailed stats: 73 4Ks and 5 aces. Best month by rating: February 2026 at 1.28. lelex1 loses the most ELO on Mirage (−209 ELO, win rate 53%). Things go best on Ancient (+119 ELO, win rate 50%). From match no. 5 of the day on, things go best: 55% win rate, +6 ELO. Last 30 days: 123 matches, win rate 46%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.