left-handed1
How does left-handed1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength29% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.98 K/D and so just below the average (1.02).
Impact
WeaknessExactly 3 kills in 2.9% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jan to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.78. Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: April 2026 with 1.10. Last 3 months: 0.95 (at the start 1.02). Clearly below the average (1.02).
Damage per round (ADR)
Best month: April 2026 with 81.7. Last 3 months: 70.5 (at the start 78.8). Clearly below the average (80.4).
Share of headshot kills
Best month: April 2026 with 53%. Last 3 months: 48% (at the start 50%). Just below the average (49%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 49% (at the start 39%). Right on the average (49%).
Best month: September 2026 with 2,633. Last 3 months: 2,200 (at the start 2,294).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 201 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
left-handed1 loses the most ELO on Nuke: −55 ELO, 30% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 1.96 · Nuke
Maps in detail
from the last 201 matchesCompared with players on the same level who have at least 15 matches on the map.
How left-handed1 plays
Across 201 matches left-handed1 averages K/R 0.68, ADR 72.6 and a rating of 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 72.6, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 52% win rate in 91 matches. In 60 of 201 matches the rating was 1.10 or higher (30%), in 84 it was below 0.90. In 150 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: April 2026 at 1.10. left-handed1 loses the most ELO on Nuke (−55 ELO, win rate 30%). Things go best on Ancient (+30 ELO, win rate 48%). Match no. 2 of the day goes best: 53% win rate, +30 ELO. Improved over the last three months: Win rate +10 pp. Got weaker: K/R −0.07, Rating −0.07, ADR −8.3, Headshots −2 pp, ELO −94. Last 30 days: 75 matches, win rate 43%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.