leechimi

Russia
On FACEIT since 2023 106 matches tracked 46 matches in 30 days
ELO ▲ 95
2,139
30-day peak: 2,189
Rank EU
#161,637
Russia #45,242 in Russia
Last updated:

How does leechimi play?

Rating 1.11 K/R 0.80 ADR 85.5 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 106 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Strength
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.13+0.11 · Ø 1.02 better than 82%
Pistol kills per match 3.8
Knife kills 8 in 106 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 15x 4K, 3 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 92%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,189
▼ Got worse
K/R −0.05, Rating −0.05, ADR −6.7, Headshots −4 pp, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −25 ELO, win rate 49%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 2.01 · Ancient
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
56% better than 67%
0.83 better than 86%
85.1 better than 73%
1.15 better than 85%
56% of 126 duels better than 79%
36% of 22 situations better than 44%
Dust 226
62% better than 84%
0.80 better than 77%
85.2 better than 71%
1.12 better than 77%
51% of 120 duels right on the average
21% of 14 situations better than 11%
Anubis19
53% right on the average
0.80 better than 81%
91.5 better than 93%
1.13 better than 83%
50% of 105 duels better than 43%
44% of 9 situations better than 69%
Ancient14
50% -
0.78 -
83.6 -
1.12-
49% of 43 duels -
33% of 6 situations -
Inferno7
57% -
0.60 -
68.1 -
0.82-
54% of 37 duels -
100% of 3 situations -
Nuke4
25% -
1.03 -
105.0 -
1.41-
53% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How leechimi plays

Across 106 matches leechimi averages K/R 0.80, ADR 85.5 and a rating of 1.11. Biggest strength: K/D at 1.13, better than 82% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 62% win rate in 26 matches. In 48 of 106 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 72 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 1.18. Things go best on Dust 2 (+56 ELO, win rate 62%). Got weaker: K/R −0.05, Rating −0.05, ADR −6.7, Headshots −4 pp, Win rate −6 pp. Unchanged in recent months: ELO at 2,189. Last 30 days: 46 matches, win rate 54%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.