le_blake

Germany
On FACEIT since 2014 260 matches tracked 56 matches in 30 days
Last updated:

How does le_blake play?

Rating 1.11 K/R 0.78 ADR 85.7 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 260 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 56%+4 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (51%).

Headshot rate 65%+14 pp · Ø 51% better than 99%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.13+0.09 · Ø 1.04 better than 74%
Pistol kills per match 3.3
Knife kills 1 in 260 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 53%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 76%
MVPs per match 2.6+0.2 · Ø 2.4 better than 73%
4Ks and aces 47x 4K, 5 aces in 228 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.30).

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 7.7+3.6 · Ø 4.1 better than 98%
Enemies flashed per round 0.61+0.31 · Ø 0.30 better than 98%
Deaths per round 69%−3 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether le_blake is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 232 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.80
DecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.97.

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −84 ELO
31 matches · 45% win rate
In match 3 of the day −77 ELO
43 matches · 51% win rate
On Mondays ±0 ELO, win rate 47%

le_blake loses the most ELO on Dust 2: −84 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Longest win streak: 9 wins in a row · Cache
  3. Highest rating in a match: 2.55 · Ancient

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno80
56% better than 48%
0.79 better than 56%
86.4 better than 57%
1.14 better than 64%
58% of 452 duels better than 70%
46% of 50 situations better than 72%
Cache51
59% -
0.76 -
85.7 -
1.08-
57% of 297 duels -
24% of 17 situations -
Ancient48
58% better than 67%
0.77 better than 58%
84.5 better than 61%
1.10 better than 68%
52% of 217 duels right on the average
41% of 34 situations better than 58%
Nuke37
59% better than 62%
0.78 better than 59%
85.0 better than 61%
1.10 better than 64%
59% of 215 duels better than 80%
53% of 19 situations better than 80%
Dust 231
45% better than 24%
0.77 better than 61%
84.6 better than 65%
1.08 better than 61%
52% of 172 duels right on the average
30% of 10 situations better than 25%
Anubis10
70% -
0.85 -
90.9 -
1.21-
58% of 43 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How le_blake plays

Across 260 matches le_blake averages K/R 0.78, ADR 85.7 and a rating of 1.11. Biggest strength: Headshot rate at 65%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 65% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 127 of 260 matches the rating was 1.10 or higher (49%), in 75 it was below 0.90. In 228 matches with detailed stats: 47 4Ks and 5 aces. Best month by rating: January 2026 at 1.40. le_blake loses the most ELO on Dust 2 (−84 ELO, win rate 45%). Things go best in match 1 of the day (+55 ELO, win rate 63%). Match no. 2 of the day goes best: 66% win rate, −12 ELO. Last 30 days: 56 matches, win rate 61%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.