layder1

Romania
115 matches tracked 42 matches in 30 days
ELO ▲ 177
2,015
30-day peak: 2,015
Rank EU
#233,412
Romania #2,921 in Romania
Last updated:

How does layder1 play?

Rating 1.10 K/R 0.79 ADR 85.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 115 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 48%−1 pp · Ø 49% better than 47%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 1.10+0.10 · Ø 1.00 better than 82%
Pistol kills per match 2.6
Knife kills 1 in 115 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (3.9%).

2K rounds 14.4%+1.2 pp · Ø 13.2% better than 81%
3K rounds 5.6%+1.7 pp · Ø 3.9% better than 95%
MVPs per match 2.6+0.4 · Ø 2.2 better than 86%
4Ks and aces 17x 4K, 1 ace in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 94%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether layder1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 115 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: August 2026 with 1.05.

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +41 ELO
25 matches · 36% win rate
Between 0:00 and 6:00 −23 ELO, win rate 38%

layder1 loses the most ELO in match 2 of the day: +41 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.22 · Dust 2
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
55% better than 65%
0.80 better than 83%
86.4 better than 82%
1.09 better than 77%
56% of 202 duels better than 81%
30% of 20 situations better than 27%
Dust 240
55% better than 65%
0.79 better than 79%
84.6 better than 75%
1.12 better than 83%
53% of 178 duels better than 65%
50% of 20 situations better than 81%
Anubis13
46% -
0.76 -
86.8 -
1.06-
45% of 60 duels -
25% of 8 situations -
Ancient6
33% -
0.79 -
86.0 -
1.07-
40% of 25 duels -
33% of 9 situations -
Cache6
67% -
0.79 -
83.1 -
1.08-
51% of 39 duels -
80% of 5 situations -
Inferno4
25% -
0.74 -
74.9 -
1.02-
50% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How layder1 plays

Across 115 matches layder1 averages K/R 0.79, ADR 85.5 and a rating of 1.10. Biggest strength: 3K rounds at 5.6%, better than 95% of level 9 players. Averages 16.8 kills per match with 48% headshots. The strongest map is Dust 2 with a 55% win rate in 40 matches. In 52 of 115 matches the rating was 1.10 or higher (45%), in 38 it was below 0.90. In 115 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.44. layder1 loses the most ELO in match 2 of the day (+41 ELO, win rate 36%). Things go best in match 1 of the day (+76 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +76 ELO. Last 30 days: 42 matches, win rate 50%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.