labanzo

Norway
171 matches tracked
Last updated:

How does labanzo play?

Rating 0.96 K/R 0.69 ADR 78.5 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 45%−4 pp · Ø 49% better than 15%

Clutch

Weakness
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.98).

Headshot rate 42%−5 pp · Ø 47% better than 29%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 0.93−0.05 · Ø 0.98 better than 27%
Pistol kills per match 2.5
Knife kills 6 in 171 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (12.9%).

2K rounds 11.6%−1.3 pp · Ø 12.9% better than 16%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 72%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 17x 4K, 0 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

0.34 enemies flashed per round and so well above the average (0.26).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 67%
Enemies flashed per round 0.34+0.08 · Ø 0.26 better than 70%
Deaths per round 74%+1 pp · Ø 73% better than 36%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 78.2, ELO at 1,511
▼ Got worse
Rating −0.05, Headshots −3 pp, Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
20 matches · 55% win rate
On Wednesdays +36 ELO, win rate 43%

labanzo loses the most ELO on Anubis: −30 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 2.27 · Mirage
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
45% better than 32%
0.67 better than 25%
78.0 better than 43%
0.93 better than 26%
43% of 182 duels better than 15%
56% of 18 situations better than 91%
Dust 233
55% better than 64%
0.69 better than 34%
80.3 better than 58%
0.95 better than 32%
51% of 159 duels better than 55%
33% of 12 situations better than 37%
Ancient29
55% better than 65%
0.73 better than 56%
82.1 better than 65%
1.03 better than 66%
46% of 156 duels better than 30%
42% of 12 situations better than 61%
Inferno28
61% better than 79%
0.71 right on the average
78.7 better than 52%
1.01 better than 60%
46% of 160 duels better than 26%
38% of 16 situations right on the average
Anubis20
55% better than 68%
0.63 better than 14%
72.8 better than 19%
0.87 better than 13%
43% of 88 duels better than 17%
56% of 9 situations better than 89%
Nuke12
58% -
0.67 -
73.7 -
0.91-
56% of 59 duels -
38% of 8 situations -
Cache9
33% -
0.72 -
79.2 -
0.97-
47% of 32 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How labanzo plays

Across 171 matches labanzo averages K/R 0.69, ADR 78.5 and a rating of 0.96. Most room to improve: Opening duels won at 45%, better than only 15% of level 7 players. Averages 15.0 kills per match with 42% headshots. The strongest map is Inferno with a 61% win rate in 28 matches. In 57 of 171 matches the rating was 1.10 or higher (33%), in 73 it was below 0.90. In 105 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. labanzo loses the most ELO on Anubis (−30 ELO, win rate 55%). Things go best on Inferno (+127 ELO, win rate 61%). Match no. 3 of the day goes best: 59% win rate, +93 ELO. Got weaker: Rating −0.05, Headshots −3 pp, Win rate −10 pp. Unchanged in recent months: K/R at 0.68, ADR at 78.2, ELO at 1,511. Last 30 days: 2 matches, win rate 50%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.