laast2

Russia
On FACEIT since 2019 93 matches tracked
ELO
2,233
Rank EU
#122,431
Russia #34,694 in Russia
Last updated:

How does laast2 play?

Rating 1.01 (from 43 matches) K/R 0.73 ADR 77.8 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 43 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 2%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.9
Zeus kills1 in 93 matches
Knife kills 5 in 93 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 7x 4K, 0 aces in 34 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 89%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, ADR +4.1, Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.80
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
25 matches · 48% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 43%

laast2 loses the most ELO in match 2 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 1.82 · Mirage
  3. Most kills in a match: 35 · Inferno

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
48% better than 37%
0.75 better than 57%
78.7 better than 42%
1.07-
39% of 51 duels better than 3%
17% of 6 situations better than 6%
Dust 226
58% better than 72%
0.70 better than 31%
76.3 better than 27%
0.95-
50% of 48 duels better than 42%
20% of 5 situations better than 10%
Ancient18
61% better than 81%
0.72 better than 38%
79.5 better than 38%
0.99-
54% of 68 duels better than 66%
67% of 3 situations better than 96%
Nuke8
75% -
0.72 -
70.8 -
1.03-
43% of 23 duels -
33% of 3 situations -
Anubis7
43% -
0.70 -
76.2 -
0.99-
39% of 33 duels -
100% of 2 situations -
Inferno4
75% -
0.85 -
90.4 -
0.94-
61% of 18 duels -
-
Overpass3
33% -
0.66 -
76.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How laast2 plays

Across 93 matches laast2 averages K/R 0.73 and ADR 77.8; the rating across the 43 rated matches is 1.01. Most room to improve: Utility damage per round at 2.9, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 15 of 43 matches the rating was 1.10 or higher (35%), in 16 it was below 0.90. In 34 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.07. laast2 loses the most ELO in match 2 of the day (±0 ELO, win rate 48%). Things go best in match 1 of the day (±0 ELO, win rate 77%). Match no. 1 of the day goes best: 77% win rate. Improved over the last three months: K/R +0.07, ADR +4.1, Win rate +6 pp. Got weaker: Headshots −6 pp. Last 30 days: 9 matches, win rate 78%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.