lAvige

Brazil
On FACEIT since 2015 127 matches tracked 106 matches in 30 days
ELO ▼ 131
2,337
30-day peak: 2,468
Rank SA ▲ 213 places
#2,113
Brazil #1,348 in Brazil
30 days · prev. #2,326 · best #1,300
Last updated:
Next update possible in 1h 3m

How does lAvige play?

Rating 1.05 K/R 0.76 ADR 81.9 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 15%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.3
Knife kills 3 in 127 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 53%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 22x 4K, 3 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 93%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 72%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether lAvige is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 114 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −49 ELO
23 matches · 61% win rate
On Dust 2 −23 ELO
42 matches · 55% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 45%

lAvige loses the most ELO on Ancient: −49 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 2.05 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 62%
0.74 better than 48%
80.6 better than 47%
1.00 better than 36%
56% of 151 duels better than 75%
43% of 23 situations better than 65%
Mirage28
50% better than 42%
0.74 better than 48%
83.6 better than 62%
1.02 better than 44%
49% of 104 duels better than 36%
20% of 10 situations better than 9%
Ancient23
61% better than 80%
0.79 better than 70%
83.7 better than 60%
1.12 better than 75%
48% of 77 duels better than 29%
50% of 18 situations better than 79%
Anubis17
41% better than 16%
0.70 better than 28%
73.2 better than 12%
0.96 better than 23%
38% of 42 duels better than 2%
13% of 15 situations better than 5%
Inferno8
75% -
0.92 -
93.0 -
1.29-
52% of 29 duels -
67% of 3 situations -
Cache7
43% -
0.74 -
81.5 -
1.01-
52% of 23 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lAvige plays

Across 127 matches lAvige averages K/R 0.76, ADR 81.9 and a rating of 1.05. Biggest strength: Utility damage per round at 6.4, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 42% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 54 of 127 matches the rating was 1.10 or higher (43%), in 43 it was below 0.90. In 108 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: October 2026 at 1.06. lAvige loses the most ELO on Ancient (−49 ELO, win rate 61%). Things go best in match 2 of the day (−46 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, −46 ELO. Last 30 days: 106 matches, win rate 53%, net ELO −112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.