l3ngr0d33

Brazil
On FACEIT since 2024 138 matches tracked 51 matches in 30 days
Last updated:

How does l3ngr0d33 play?

Rating 1.09 K/R 0.78 ADR 82.9 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.50 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 138 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 22% good 1.10 to 1.29 10% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 25%
Opening duels won 50%−1 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 1.07+0.04 · Ø 1.03 better than 57%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 22%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 37%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 15x 4K, 0 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +410
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.33, Rating −0.51, ADR −25.6, Win rate −16 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: July 2026 with 1.03. Last 3 months: 0.70 (at the start 1.03). Slightly below the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
56 matches · 55% win rate
In match 1 of the day −27 ELO
32 matches · 41% win rate
On Mondays −25 ELO, win rate 43%

l3ngr0d33 loses the most ELO on Mirage: −28 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.50 · Cache
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
55% better than 61%
0.81 better than 76%
84.8 better than 67%
1.13 better than 76%
55% of 289 duels better than 70%
25% of 24 situations better than 15%
Dust 233
45% better than 24%
0.75 right on the average
83.7 better than 62%
1.08 better than 59%
50% of 146 duels better than 39%
37% of 19 situations better than 45%
Anubis17
53% right on the average
0.78 better than 65%
82.0 better than 53%
1.05 right on the average
52% of 85 duels right on the average
40% of 5 situations better than 53%
Ancient10
40% -
0.69 -
73.7 -
0.93-
41% of 37 duels -
60% of 5 situations -
Cache9
33% -
0.82 -
86.2 -
1.14-
64% of 25 duels -
50% of 6 situations -
Nuke9
56% -
0.83 -
83.2 -
1.09-
65% of 55 duels -
44% of 9 situations -
Inferno4
50% -
0.76 -
73.6 -
1.08-
57% of 28 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l3ngr0d33 plays

Across 138 matches l3ngr0d33 averages K/R 0.78, ADR 82.9 and a rating of 1.09. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Mirage with a 55% win rate in 56 matches. In 58 of 138 matches the rating was 1.10 or higher (42%), in 55 it was below 0.90. In 97 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.47. l3ngr0d33 loses the most ELO on Mirage (−28 ELO, win rate 55%). Improved over the last three months: ELO +410. Got weaker: K/R −0.33, Rating −0.51, ADR −25.6, Win rate −16 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 51 matches, win rate 37%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.