l1nger3-

Belarus
On FACEIT since 2022 147 matches tracked 31 matches in 30 days
Last updated:

How does l1nger3- play?

Rating 1.07 (from 101 matches) K/R 0.73 ADR 77.3 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 101 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 33%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 1.06+0.02 · Ø 1.04 better than 51%
Pistol kills per match 3.1
Zeus kills1 in 147 matches
Knife kills 4 in 147 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.0%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.4%+0.4 pp · Ø 4.0% better than 58%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 15x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 62%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 17%
Enemies flashed per round 0.19−0.13 · Ø 0.32 better than 19%
Deaths per round 68%−3 pp · Ø 71% better than 85%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +4.6, Win rate +8 pp
= Stayed the same
Rating at 1.08
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
31 matches · 48% win rate
In match 4 of the day ±0 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 +40 ELO, win rate 50%
On Fridays +65 ELO, win rate 50%

l1nger3- loses the most ELO in match 2 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 2.39 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
42% better than 14%
0.77 better than 59%
81.5 better than 49%
1.08 better than 61%
53% of 158 duels better than 58%
7% of 14 situations better than 1%
Dust 242
55% better than 61%
0.69 better than 23%
73.9 better than 15%
0.99 better than 27%
51% of 95 duels better than 46%
35% of 23 situations better than 40%
Anubis26
85% better than 99%
0.72 better than 35%
77.0 better than 26%
1.08 better than 59%
51% of 94 duels better than 42%
33% of 9 situations better than 36%
Ancient16
75% better than 98%
0.86 better than 89%
86.8 better than 72%
1.32-
62% of 60 duels better than 95%
58% of 12 situations better than 91%
Inferno8
50% -
0.62 -
64.8 -
1.04-
67% of 6 duels -
0% of 1 situations -
Nuke7
29% -
0.69 -
73.4 -
1.03-
52% of 21 duels -
75% of 4 situations -
Overpass3
0% -
0.58 -
68.7 -
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Compared with players on the same level who have at least 15 matches on the map.

How l1nger3- plays

Across 147 matches l1nger3- averages K/R 0.73 and ADR 77.3; the rating across the 101 rated matches is 1.07. Biggest strength: Deaths per round at just 68% (lower is better), better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 48% headshots. The strongest map is Anubis with a 85% win rate in 26 matches. In 45 of 101 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 61 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.11. l1nger3- loses the most ELO in match 2 of the day (±0 ELO, win rate 48%). Things go best on Anubis (+46 ELO, win rate 85%). From match no. 5 of the day on, things go best: 66% win rate, +22 ELO. Improved over the last three months: K/R +0.04, ADR +4.6, Win rate +8 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: Rating at 1.08. Last 30 days: 31 matches, win rate 61%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.