l1ghtning666

Russia
On FACEIT since 2015 103 matches tracked 24 matches in 30 days
ELO ▼ 64
3,170
30-day peak: 3,318
Rank EU ▼ 2,209 places
#4,172
Russia #1,166 in Russia
30 days · prev. #1,963 · best #1,963
Last updated:

How does l1ghtning666 play?

Rating 1.13 K/R 0.78 ADR 80.7 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 103 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 4%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.5%).

2K rounds 15.2%+1.7 pp · Ø 13.5% better than 80%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 13x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 79%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.13, ADR at 80.6, Win rate at 58%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months unchanged at 0.78. Slightly above the average (0.75).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −39 ELO
24 matches · 50% win rate
On Mirage −35 ELO
26 matches · 50% win rate

l1ghtning666 loses the most ELO on Anubis: −39 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.32 · Anubis

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke27
74% better than 93%
0.89 better than 90%
88.7 better than 77%
1.28 better than 91%
68% of 96 duels better than 97%
60% of 15 situations better than 89%
Mirage26
50% better than 29%
0.75 better than 44%
79.1 better than 34%
1.08 better than 54%
47% of 117 duels better than 19%
33% of 15 situations better than 32%
Anubis24
50% better than 32%
0.69 better than 21%
74.6 better than 15%
1.01 better than 32%
47% of 89 duels better than 20%
15% of 13 situations better than 6%
Inferno14
71% -
0.78 -
78.3 -
1.17-
72% of 47 duels -
25% of 4 situations -
Cache7
43% -
0.81 -
85.0 -
1.11-
50% of 40 duels -
75% of 4 situations -
Overpass3
33% -
0.82 -
81.1 -
1.16-
56% of 9 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l1ghtning666 plays

Across 103 matches l1ghtning666 averages K/R 0.78, ADR 80.7 and a rating of 1.13. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 41% headshots. The strongest map is Nuke with a 74% win rate in 27 matches. In 52 of 103 matches the rating was 1.10 or higher (50%), in 26 it was below 0.90. In 83 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.21. l1ghtning666 loses the most ELO on Anubis (−39 ELO, win rate 50%). Things go best on Nuke (+46 ELO, win rate 74%). Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.13, ADR at 80.6, Win rate at 58%. Last 30 days: 24 matches, win rate 46%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.