l0vemag0sya

Russia
On FACEIT since 2019 439 matches tracked 160 matches in 30 days
ELO ▲ 254
3,187
30-day peak: 3,355
Rank EU ▼ 2,285 places
#3,952
Russia #1,089 in Russia
30 days · prev. #1,667 · best #1,667
Last updated:
Next update possible in 1h 54m

How does l0vemag0sya play?

Rating 1.04 K/R 0.75 ADR 82.6 from 439 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 439 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (362 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 19%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.060.00 · Ø 1.06 right on the average
Pistol kills per match 3.1
Knife kills 1 in 439 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.3%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 56%
3K rounds 3.9%−0.4 pp · Ø 4.3% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 61x 4K, 5 aces in 362 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.8−1.0 · Ø 3.8 better than 18%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +5.2, Win rate +10 pp, ELO +154
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.75).

Patterns

From the last 439 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −118 ELO
52 matches · 40% win rate
In match 4 of the day −59 ELO
60 matches · 40% win rate
On Wednesdays −265 ELO, win rate 38%

l0vemag0sya loses the most ELO on Nuke: −118 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 439 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
50% better than 29%
0.73 better than 35%
81.2 better than 44%
1.01 better than 30%
52% of 647 duels better than 46%
34% of 111 situations better than 35%
Dust 290
53% better than 43%
0.78 better than 60%
84.7 better than 62%
1.12 better than 64%
58% of 332 duels better than 78%
33% of 60 situations better than 34%
Ancient72
54% better than 45%
0.78 better than 61%
83.2 better than 55%
1.07 better than 53%
56% of 232 duels better than 70%
45% of 51 situations better than 69%
Anubis68
46% better than 19%
0.71 better than 29%
79.9 better than 41%
0.98 better than 23%
56% of 269 duels better than 70%
28% of 50 situations better than 24%
Nuke52
40% better than 7%
0.76 better than 44%
85.9 better than 64%
1.03 better than 30%
62% of 223 duels better than 86%
23% of 30 situations better than 13%

Compared with players on the same level who have at least 15 matches on the map.

How l0vemag0sya plays

Across 439 matches l0vemag0sya averages K/R 0.75, ADR 82.6 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 60% headshots. The strongest map is Ancient with a 54% win rate in 72 matches. In 174 of 439 matches the rating was 1.10 or higher (40%), in 151 it was below 0.90. In 362 matches with detailed stats: 61 4Ks and 5 aces. Best month by rating: September 2026 at 1.08. l0vemag0sya loses the most ELO on Nuke (−118 ELO, win rate 40%). Things go best on Dust 2 (+214 ELO, win rate 53%). From match no. 5 of the day on, things go best: 54% win rate, +61 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +5.2, Win rate +10 pp, ELO +154. Got weaker: Headshots −8 pp. Last 30 days: 160 matches, win rate 53%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.