l0l1k_p0t
How does l0l1k_p0t play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 2,219 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (51%).
Clutch
Average42% of 1v1s won and so just above the average (40%).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.03).
Impact
Strength2.9 MVPs per match and so well above the average (2.4).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 1.20. Last 3 months unchanged at 0.84. Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.74. Last 3 months: 1.18 (at the start 1.19). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 117.9. Last 3 months: 88.9 (at the start 86.4). Clearly above the average (80.9).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 47% (at the start 48%). Clearly below the average (50%).
Matches won (win rate)
Best month: August 2026 with 100%. Last 3 months: 54% (at the start 76%). Clearly above the average (50%).
Best month: October 2026 with 2,294. Last 3 months: 2,294 (at the start 1,927).
Rounds with first kill
Best month: August 2026 with 26%.
1v1 clutches won
Best month: August 2026 with 80%.
Patterns
From the last 126 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
l0l1k_p0t loses the most ELO in match 2 of the day: ±0 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.72 · Mirage
- Longest win streak: 12 wins in a row · Anubis
- Most kills in a match: 47 · Dust 2
Maps in detail
from the last 126 matchesCompared with players on the same level who have at least 15 matches on the map.
How l0l1k_p0t plays
Across 126 matches l0l1k_p0t averages K/R 0.84, ADR 88.5 and a rating of 1.18. Biggest strength: Opening duels won at 60%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 47% headshots. The strongest map is Ancient with a 71% win rate in 17 matches. In 73 of 126 matches the rating was 1.10 or higher (58%), in 30 it was below 0.90. In 105 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: August 2026 at 1.74. l0l1k_p0t loses the most ELO in match 2 of the day (±0 ELO, win rate 52%). Things go best on Dust 2 (+65 ELO, win rate 63%). Improved over the last three months: ELO +367. Got weaker: Win rate −22 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.18, ADR at 88.9, Headshots at 47%. Last 30 days: 58 matches, win rate 57%, net ELO +93.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.