kyutah

Mongolia
On FACEIT since 2019 326 matches tracked 70 matches in 30 days
ELO ▲ 294
2,139
30-day peak: 2,195
Rank EU
#163,854
Mongolia #658 in Mongolia
Last updated:

How does kyutah play?

Rating 0.98 K/R 0.71 ADR 80.5 from 326 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 326 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (227 matches).

2,001-2,249 ELO

Compared with 1,895 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.96−0.06 · Ø 1.02 better than 24%
Pistol kills per match 2.8
Knife kills 6 in 326 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 39%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 30x 4K, 2 aces in 227 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.7−0.7 · Ø 4.4 better than 38%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 27%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +465
= Stayed the same
Headshots at 58%, Win rate at 50%
▼ Got worse
K/R −0.06, Rating −0.06, ADR −6.8

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.76). Slightly below the average (0.74).

Patterns

From the last 326 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −82 ELO
36 matches · 56% win rate
On Ancient −29 ELO
44 matches · 48% win rate
Between 0:00 and 6:00 −68 ELO, win rate 40%
On Saturdays −9 ELO, win rate 43%

kyutah loses the most ELO on Inferno: −82 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.10 · Mirage

Maps in detail

from the last 326 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
51% better than 52%
0.73 better than 44%
81.3 better than 53%
1.01 better than 44%
48% of 447 duels better than 32%
40% of 58 situations better than 57%
Dust 258
47% better than 35%
0.70 better than 32%
79.5 better than 43%
0.96 better than 26%
44% of 277 duels better than 14%
50% of 48 situations better than 82%
Ancient44
48% better than 41%
0.72 better than 39%
81.9 better than 55%
0.95 better than 23%
57% of 209 duels better than 80%
14% of 22 situations better than 7%
Anubis44
48% better than 40%
0.72 better than 42%
82.8 better than 62%
0.97 better than 31%
49% of 202 duels better than 37%
45% of 22 situations better than 70%
Inferno36
56% better than 57%
0.76 better than 59%
84.3 better than 61%
1.03 better than 45%
51% of 185 duels better than 39%
35% of 17 situations better than 44%
Nuke17
53% right on the average
0.70 better than 21%
74.2 better than 13%
0.94 better than 11%
48% of 81 duels better than 17%
0% of 6 situations better than 1%
Cache13
62% -
0.69 -
78.7 -
0.99-
37% of 57 duels -
29% of 7 situations -
Aim_map_faceit5
40% -
0.44 -
58.1 -
0.73-
44% of 108 duels -
44% of 108 situations -
Vertigo4
50% -
0.61 -
71.4 -
0.84-
42% of 12 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kyutah plays

Across 326 matches kyutah averages K/R 0.71, ADR 80.5 and a rating of 0.98. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 58% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 102 of 326 matches the rating was 1.10 or higher (31%), in 138 it was below 0.90. In 227 matches with detailed stats: 30 4Ks and 2 aces. Best month by rating: July 2026 at 1.02. kyutah loses the most ELO on Inferno (−82 ELO, win rate 56%). Things go best on Mirage (+30 ELO, win rate 51%). Match no. 4 of the day goes best: 59% win rate, +26 ELO. Improved over the last three months: ELO +465. Got weaker: K/R −0.06, Rating −0.06, ADR −6.8. Unchanged in recent months: Headshots at 58%, Win rate at 50%. Last 30 days: 70 matches, win rate 46%, net ELO −108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.