kuzne444ik

Ukraine
On FACEIT since 2019 436 matches tracked 225 matches in 30 days
ELO ▲ 252
3,034
30-day peak: 3,221
Rank EU ▲ 1,089 places
#7,154
Ukraine #398 in Ukraine
30 days · prev. #8,243 · best #4,173
Last updated:

How does kuzne444ik play?

Rating 0.99 (from 386 matches) K/R 0.72 ADR 78.1 from 436 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 386 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (360 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 44%+2 pp · Ø 42% better than 74%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 2.6
Knife kills 8 in 436 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 26%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 69x 4K, 2 aces in 360 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 15%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +6 pp, ELO +508
= Stayed the same
Rating at 0.99, ADR at 77.8
▼ Got worse
K/R −0.04, Headshots −3 pp

Aug to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.66
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.99. Last 3 months: 0.71 (at the start 0.75). Slightly below the average (0.75).

Patterns

From the last 436 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −234 ELO
67 matches · 36% win rate
In match 2 of the day −164 ELO
68 matches · 44% win rate
Between 6:00 and 12:00 −151 ELO, win rate 37%
On Fridays +44 ELO, win rate 43%

kuzne444ik loses the most ELO on Ancient: −234 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 436 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage139
55% right on the average
0.73 better than 34%
78.3 better than 30%
1.00 better than 27%
50% of 554 duels better than 34%
38% of 65 situations better than 47%
Dust 2105
58% better than 62%
0.77 better than 55%
83.6 better than 57%
1.08 right on the average
56% of 429 duels better than 69%
38% of 42 situations better than 46%
Ancient67
36% better than 4%
0.70 better than 22%
75.1 better than 15%
0.92 better than 9%
47% of 295 duels better than 19%
31% of 32 situations better than 30%
Anubis54
57% better than 57%
0.71 better than 28%
76.3 better than 22%
0.98 better than 23%
57% of 227 duels better than 75%
46% of 28 situations better than 70%
Inferno26
62% better than 48%
0.68 better than 13%
70.8 better than 4%
0.91 better than 4%
49% of 111 duels better than 15%
45% of 11 situations better than 66%
Nuke19
42% better than 10%
0.77 right on the average
83.9 better than 58%
1.04 better than 35%
51% of 65 duels better than 37%
44% of 9 situations better than 61%
Cache11
27% -
0.64 -
71.2 -
0.86-
52% of 33 duels -
67% of 3 situations -
Aim_map_faceit5
60% -
0.52 -
64.3 -
0.86-
52% of 96 duels -
52% of 96 situations -
Vertigo4
75% -
0.75 -
86.4 -
1.02-
67% of 24 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kuzne444ik plays

Across 436 matches kuzne444ik averages K/R 0.72 and ADR 78.1; the rating across the 386 rated matches is 0.99. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 51% headshots. The strongest map is Inferno with a 62% win rate in 26 matches. In 134 of 386 matches the rating was 1.10 or higher (35%), in 166 it was below 0.90. In 360 matches with detailed stats: 69 4Ks and 2 aces. Best month by rating: August 2026 at 1.38. kuzne444ik loses the most ELO on Ancient (−234 ELO, win rate 36%). Things go best on Dust 2 (+273 ELO, win rate 58%). From match no. 5 of the day on, things go best: 57% win rate, +280 ELO. Improved over the last three months: Win rate +6 pp, ELO +508. Got weaker: K/R −0.04, Headshots −3 pp. Unchanged in recent months: Rating at 0.99, ADR at 77.8. Last 30 days: 225 matches, win rate 50%, net ELO −168.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.