kut4y

Argentina
On FACEIT since 2025 435 matches tracked 147 matches in 30 days
ELO ▼ 431
2,460
30-day peak: 2,891
Rank EU
#60,549
Argentina #181 in Argentina
Last updated:

How does kut4y play?

Rating 1.06 K/R 0.76 ADR 84.0 from 435 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 435 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (408 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.8
Knife kills 17 in 435 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 61%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 89x 4K, 6 aces in 408 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 90%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,487
▼ Got worse
K/R −0.09, Rating −0.12, ADR −11.2, Headshots −5 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.76 (at the start 0.85). Just above the average (0.74).

Patterns

From the last 435 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Thursdays −59 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.44 · Anubis
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 435 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage112
46% better than 27%
0.72 better than 37%
78.4 better than 35%
1.01 better than 41%
51% of 463 duels right on the average
39% of 57 situations better than 53%
Dust 2111
52% right on the average
0.77 better than 62%
87.8 better than 79%
1.06 better than 56%
55% of 506 duels better than 70%
32% of 66 situations better than 33%
Anubis82
50% better than 40%
0.79 better than 70%
84.9 better than 68%
1.11 better than 71%
54% of 328 duels better than 63%
35% of 68 situations better than 42%
Ancient46
54% better than 57%
0.76 better than 57%
84.9 better than 66%
1.05 better than 57%
53% of 201 duels better than 55%
37% of 19 situations better than 46%
Inferno39
51% better than 41%
0.82 better than 79%
89.8 better than 82%
1.13 better than 70%
55% of 163 duels better than 57%
27% of 26 situations better than 25%
Nuke28
43% better than 14%
0.81 better than 68%
86.3 better than 67%
1.11 better than 63%
58% of 110 duels better than 76%
54% of 26 situations better than 83%
Cache16
38% -
0.66 -
74.3 -
0.92-
40% of 58 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kut4y plays

Across 435 matches kut4y averages K/R 0.76, ADR 84.0 and a rating of 1.06. Averages 16.7 kills per match with 47% headshots. The strongest map is Ancient with a 54% win rate in 46 matches. In 189 of 435 matches the rating was 1.10 or higher (43%), in 156 it was below 0.90. In 408 matches with detailed stats: 89 4Ks and 6 aces. Best month by rating: July 2026 at 1.17. Things go best in match 3 of the day (+160 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +160 ELO. Got weaker: K/R −0.09, Rating −0.12, ADR −11.2, Headshots −5 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,487. Last 30 days: 147 matches, win rate 44%, net ELO +264.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.