kuosmane

Finland
On FACEIT since 2022 316 matches tracked 105 matches in 30 days
ELO ▲ 84
2,187
30-day peak: 2,205
Rank EU
#140,649
Finland #3,625 in Finland
Last updated:

How does kuosmane play?

Rating 0.87 K/R 0.62 ADR 70.7 from 316 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 316 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.86−0.17 · Ø 1.03 better than 3%
Pistol kills per match 2.3
Knife kills 1 in 316 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 4%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 9%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 23x 4K, 0 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.62, Rating at 0.87, ADR at 70.5
▼ Got worse
Headshots −5 pp, Win rate −7 pp, ELO −246

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.65. Last 3 months: 0.62 (at the start 0.63). Well below the average (0.74).

Patterns

From the last 316 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −51 ELO
86 matches · 50% win rate
In match 2 of the day −11 ELO
57 matches · 47% win rate
On Thursdays −63 ELO, win rate 42%

kuosmane loses the most ELO on Ancient: −51 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.04 · Nuke
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 316 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient86
50% better than 41%
0.59 better than 2%
67.8 better than 2%
0.84 better than 4%
45% of 466 duels better than 17%
33% of 55 situations better than 41%
Nuke74
72% better than 93%
0.64 better than 7%
73.2 better than 14%
0.92 better than 11%
46% of 386 duels better than 16%
42% of 36 situations better than 54%
Mirage66
41% better than 16%
0.61 better than 5%
69.1 better than 5%
0.85 better than 4%
40% of 271 duels better than 5%
42% of 38 situations better than 62%
Anubis52
54% better than 62%
0.62 better than 6%
72.2 better than 10%
0.87 better than 7%
39% of 233 duels better than 4%
44% of 39 situations better than 67%
Dust 213
46% -
0.69 -
80.3 -
0.99-
44% of 59 duels -
36% of 11 situations -
Inferno10
30% -
0.63 -
66.9 -
0.91-
35% of 49 duels -
33% of 3 situations -
Cache9
44% -
0.65 -
72.6 -
0.90-
59% of 41 duels -
0% of 3 situations -
Vertigo3
0% -
0.53 -
65.7 -
0.65-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kuosmane plays

Across 316 matches kuosmane averages K/R 0.62, ADR 70.7 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 48% headshots. The strongest map is Nuke with a 72% win rate in 74 matches. In 68 of 316 matches the rating was 1.10 or higher (22%), in 182 it was below 0.90. In 261 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: July 2026 at 0.91. kuosmane loses the most ELO on Ancient (−51 ELO, win rate 50%). Things go best on Mirage (+48 ELO, win rate 41%). Got weaker: Headshots −5 pp, Win rate −7 pp, ELO −246. Unchanged in recent months: K/R at 0.62, Rating at 0.87, ADR at 70.5. Last 30 days: 105 matches, win rate 54%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.