kunise812

Russia
75 matches tracked
Last updated:

How does kunise812 play?

Rating 1.18 K/R 0.84 ADR 89.9 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 75 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 27% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average. More damage per round than the level 7 average.
Multi-killsClutcherDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 50%−1 pp · Ø 51% better than 55%

Clutch

Strength
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 78%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.00).

Headshot rate 49%+3 pp · Ø 46% better than 67%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.17+0.17 · Ø 1.00 better than 96%
Pistol kills per match 3.4
Knife kills 2 in 75 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 84%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 95%
MVPs per match 2.9+0.6 · Ø 2.3 better than 98%
4Ks and aces 26x 4K, 3 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.29+0.03 · Ø 0.26 better than 58%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
Whether kunise812 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 72 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.74
JulAugSepOct

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
23 matches · 35% win rate

kunise812 loses the most ELO on Mirage: −29 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 1.96 · Nuke

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
35% better than 8%
0.84 better than 93%
88.2 better than 88%
1.22 better than 96%
50% of 107 duels right on the average
29% of 17 situations better than 26%
Dust 217
65% better than 92%
0.78 better than 82%
83.0 better than 74%
1.12 better than 88%
45% of 71 duels better than 23%
50% of 8 situations better than 82%
Anubis13
54% -
0.91 -
95.5 -
1.25-
48% of 65 duels -
50% of 14 situations -
Nuke9
56% -
0.91 -
100.0 -
1.21-
55% of 42 duels -
46% of 13 situations -
Ancient8
63% -
0.80 -
89.4 -
1.08-
68% of 31 duels -
33% of 3 situations -
Inferno4
25% -
0.76 -
89.9 -
1.08-
45% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kunise812 plays

Across 75 matches kunise812 averages K/R 0.84, ADR 89.9 and a rating of 1.18. Biggest strength: Rating at 1.18, better than 97% of level 7 players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 7 players. Averages 18.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 44 of 75 matches the rating was 1.10 or higher (59%), in 17 it was below 0.90. In 72 matches with detailed stats: 26 4Ks and 3 aces. kunise812 loses the most ELO on Mirage (−29 ELO, win rate 35%). Last 30 days: 4 matches, win rate 25%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.