kuna--

Poland
On FACEIT since 2017 114 matches tracked 43 matches in 30 days
ELO ▲ 181
2,043
30-day peak: 2,067
Rank EU
#214,202
Poland #12,191 in Poland
Last updated:

How does kuna-- play?

Rating 1.17 K/R 0.84 ADR 90.3 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 114 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 31% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 2.9
Knife kills 2 in 114 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.3%).

2K rounds 16.8%+3.5 pp · Ø 13.3% better than 97%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 90%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 21x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.14, Rating +0.16, ADR +11.7
= Stayed the same
Headshots at 49%, Win rate at 48%
▼ Got worse
ELO −216

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.97. Last 3 months: 0.87 (at the start 0.73). Well above the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +106 ELO
32 matches · 41% win rate

kuna-- loses the most ELO in match 2 of the day: +106 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.51 · Mirage
  2. Most kills in a match: 43 · Ancient
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
51% better than 48%
0.85 better than 90%
92.2 better than 92%
1.20 better than 92%
59% of 250 duels better than 90%
38% of 21 situations right on the average
Ancient17
53% better than 54%
0.98 better than 99%
103.1 better than 99%
1.41 better than 99%
63% of 83 duels better than 96%
38% of 16 situations right on the average
Anubis15
60% better than 79%
0.80 better than 81%
85.2 better than 74%
1.10 better than 74%
51% of 86 duels right on the average
50% of 8 situations better than 80%
Dust 214
29% -
0.69 -
76.9 -
0.95-
59% of 66 duels -
25% of 8 situations -
Cache13
46% -
0.82 -
89.1 -
1.12-
62% of 65 duels -
57% of 7 situations -
Inferno4
25% -
0.63 -
76.3 -
0.83-
48% of 29 duels -
50% of 2 situations -
Nuke3
67% -
1.02 -
97.9 -
1.54-
77% of 13 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kuna-- plays

Across 114 matches kuna-- averages K/R 0.84, ADR 90.3 and a rating of 1.17. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 49% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 59 of 114 matches the rating was 1.10 or higher (52%), in 34 it was below 0.90. In 83 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.40. kuna-- loses the most ELO in match 2 of the day (+106 ELO, win rate 41%). Things go best on Mirage (+79 ELO, win rate 51%). Match no. 1 of the day goes best: 57% win rate, −80 ELO. Improved over the last three months: K/R +0.14, Rating +0.16, ADR +11.7. Got weaker: ELO −216. Unchanged in recent months: Headshots at 49%, Win rate at 48%. Last 30 days: 43 matches, win rate 58%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.