kulosaki_

Russia
92 matches tracked
Last updated:

How does kulosaki_ play?

Rating 1.03 (from 91 matches) K/R 0.75 ADR 84.5 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 91 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 54%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 45%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 79%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.02+0.04 · Ø 0.98 better than 67%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (12.9%).

2K rounds 14.1%+1.2 pp · Ø 12.9% better than 81%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 75%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 13x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 19%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 38%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 54%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
29 matches · 45% win rate
Between 6:00 and 12:00 −17 ELO, win rate 40%

kulosaki_ loses the most ELO on Mirage: −22 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Highest rating in a match: 1.98 · Ancient
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
45% better than 33%
0.74 better than 65%
85.1 better than 82%
1.01 better than 61%
51% of 126 duels better than 57%
32% of 19 situations better than 33%
Dust 220
50% right on the average
0.72 right on the average
82.4 better than 67%
0.97 better than 40%
43% of 89 duels better than 15%
30% of 10 situations better than 29%
Ancient15
67% better than 95%
0.77 better than 73%
85.2 better than 78%
1.07 better than 78%
50% of 72 duels right on the average
60% of 10 situations better than 93%
Inferno11
45% -
0.77 -
89.1 -
1.09-
64% of 59 duels -
0% of 2 situations -
Anubis9
78% -
0.78 -
82.9 -
1.09-
51% of 39 duels -
50% of 2 situations -
Nuke4
25% -
0.68 -
82.0 -
0.89-
43% of 23 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kulosaki_ plays

Across 92 matches kulosaki_ averages K/R 0.75 and ADR 84.5; the rating across the 91 rated matches is 1.03. Biggest strength: Damage per round (ADR) at 84.5, better than 85% of level 7 players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 7 players. Averages 16.5 kills per match with 51% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 35 of 91 matches the rating was 1.10 or higher (38%), in 32 it was below 0.90. In 74 matches with detailed stats: 13 4Ks and 1 ace. kulosaki_ loses the most ELO on Mirage (−22 ELO, win rate 45%). Things go best on Dust 2 (+22 ELO, win rate 50%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.