ks2ed

U.S. Outlying Islands
On FACEIT since 2016 220 matches tracked 83 matches in 30 days
ELO ▼ 129
2,500
30-day peak: 2,629
Rank NA ▲ 13 places
#2,168
U.S. Outlying Islands #4 in U.S. Outlying Islands
30 days · prev. #2,181 · best #1,521
Last updated:

How does ks2ed play?

Rating 1.06 (from 199 matches) K/R 0.76 ADR 81.9 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 199 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 26%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 62%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 66%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.06+0.03 · Ø 1.03 better than 54%
Pistol kills per match 3.1
Knife kills 2 in 220 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.0%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 60%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 36%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 24x 4K, 4 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.54+0.23 · Ø 0.31 better than 95%
Deaths per round 71%−1 pp · Ø 72% better than 53%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.75, ADR at 82.3
▼ Got worse
Rating −0.07, Win rate −5 pp, ELO −205

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −108 ELO
31 matches · 35% win rate
On Mirage −98 ELO
93 matches · 49% win rate
On Mondays −150 ELO, win rate 38%

ks2ed loses the most ELO on Ancient: −108 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
49% better than 37%
0.72 better than 36%
79.0 better than 37%
1.04 right on the average
48% of 293 duels better than 29%
42% of 71 situations better than 60%
Dust 253
64% better than 89%
0.81 better than 78%
86.7 better than 75%
1.12 better than 72%
52% of 213 duels right on the average
48% of 21 situations better than 74%
Ancient31
35% better than 6%
0.80 better than 72%
86.4 better than 72%
1.11 better than 71%
46% of 146 duels better than 19%
33% of 21 situations better than 38%
Cache16
38% -
0.78 -
83.2 -
1.07-
44% of 81 duels -
17% of 6 situations -
Inferno15
40% better than 13%
0.78 better than 58%
83.6 better than 48%
1.04-
50% of 66 duels better than 32%
54% of 13 situations better than 80%
Anubis12
50% -
0.59 -
66.7 -
0.84-
44% of 55 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ks2ed plays

Across 220 matches ks2ed averages K/R 0.76 and ADR 81.9; the rating across the 199 rated matches is 1.06. Averages 16.4 kills per match with 54% headshots. The strongest map is Dust 2 with a 64% win rate in 53 matches. In 84 of 199 matches the rating was 1.10 or higher (42%), in 77 it was below 0.90. In 137 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: July 2026 at 1.16. ks2ed loses the most ELO on Ancient (−108 ELO, win rate 35%). Things go best on Dust 2 (+91 ELO, win rate 64%). Match no. 4 of the day goes best: 55% win rate, +33 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.07, Win rate −5 pp, ELO −205. Unchanged in recent months: K/R at 0.75, ADR at 82.3. Last 30 days: 83 matches, win rate 49%, net ELO −142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.