kr3zt

Russia
On FACEIT since 2020 243 matches tracked 147 matches in 30 days
ELO ▼ 167
2,603
30-day peak: 2,833
Rank EU
#36,841
Russia #10,604 in Russia
Last updated:

How does kr3zt play?

Rating 0.99 (from 193 matches) K/R 0.73 ADR 81.8 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 193 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 48%−4 pp · Ø 52% better than 18%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 0.96−0.08 · Ø 1.04 better than 16%
Pistol kills per match 3.1
Knife kills 4 in 243 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 34%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 33x 4K, 2 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 28%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.73, ADR at 82.4
▼ Got worse
Win rate −15 pp

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: April 2026 with 0.75. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.75).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
29 matches · 31% win rate
On Ancient −40 ELO
48 matches · 52% win rate
Between 0:00 and 6:00 +167 ELO, win rate 40%
On Sundays ±0 ELO, win rate 37%

kr3zt loses the most ELO on Dust 2: −41 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 2.33 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
49% better than 33%
0.73 better than 39%
82.8 better than 57%
0.99 better than 29%
44% of 287 duels better than 12%
35% of 26 situations better than 40%
Ancient48
52% better than 45%
0.79 better than 67%
86.7 better than 74%
1.03 better than 44%
55% of 222 duels better than 68%
50% of 20 situations better than 77%
Anubis47
51% better than 42%
0.75 right on the average
84.7 better than 64%
1.08 better than 60%
52% of 159 duels right on the average
48% of 25 situations better than 71%
Dust 229
31% better than 2%
0.61 better than 3%
70.8 better than 7%
0.81 better than 1%
45% of 105 duels better than 16%
36% of 11 situations better than 40%
Nuke17
47% better than 24%
0.67 better than 14%
74.5 better than 17%
0.84-
32% of 37 duels better than 1%
33% of 6 situations better than 33%
Inferno16
50% better than 27%
0.82 better than 68%
85.5 better than 52%
1.16-
57% of 68 duels better than 64%
33% of 12 situations better than 36%
Cache7
57% -
0.65 -
75.6 -
0.91-
33% of 24 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kr3zt plays

Across 243 matches kr3zt averages K/R 0.73 and ADR 81.8; the rating across the 193 rated matches is 0.99. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 53% headshots. The strongest map is Ancient with a 52% win rate in 48 matches. In 73 of 193 matches the rating was 1.10 or higher (38%), in 81 it was below 0.90. In 193 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: October 2026 at 1.01. kr3zt loses the most ELO on Dust 2 (−41 ELO, win rate 31%). Things go best on Mirage (+156 ELO, win rate 49%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −15 pp. Unchanged in recent months: K/R at 0.73, ADR at 82.4. Last 30 days: 147 matches, win rate 43%, net ELO −149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.