kr1SSS-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Strength47% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.23 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 3 kills in 5.5% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months: 0.82 (at the start 0.83). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.23. Last 3 months unchanged at 1.18. Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 89.0. Last 3 months: 87.7 (at the start 87.0). Clearly above the average (81.1).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 52% (at the start 54%). Just above the average (51%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 58% (at the start 50%). Well above the average (50%).
Best month: September 2026 with 2,481. Last 3 months: 2,481 (at the start 2,229).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 71%.
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kr1SSS- loses the most ELO on Mirage: −23 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.13 · Mirage
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 44 · Ancient
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How kr1SSS- plays
Across 119 matches kr1SSS- averages K/R 0.83, ADR 87.4 and a rating of 1.18. Biggest strength: K/D at 1.23, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 71 of 119 matches the rating was 1.10 or higher (60%), in 18 it was below 0.90. In 71 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: August 2026 at 1.23. kr1SSS- loses the most ELO on Mirage (−23 ELO, win rate 48%). Things go best from match 5 of the day (+45 ELO, win rate 70%). From match no. 5 of the day on, things go best: 70% win rate, +45 ELO. Improved over the last three months: Win rate +8 pp, ELO +252. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.18, ADR at 87.7. Last 30 days: 20 matches, win rate 60%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.