kosniak

British Indian Ocean Territory
On FACEIT since 2018 63 matches tracked 36 matches in 30 days
ELO ▲ 108
2,457
30-day peak: 2,457
Rank EU
#61,019
British Indian Ocean Territory #18 in British Indian Ocean Territory
Last updated:

How does kosniak play?

Rating 1.25 K/R 0.88 ADR 100.6 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 63 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 33% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 86%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 15x 4K, 4 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 59%
Enemies flashed per round 0.08−0.22 · Ø 0.30 better than 3%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +5.7
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −10 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: September 2026 with 0.96. Last 3 months: 0.91 (at the start 0.85). Well above the average (0.74).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
25 matches · 56% win rate

kosniak loses the most ELO in match 1 of the day: ±0 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Nuke
  2. Highest rating in a match: 3.04 · Nuke
  3. Longest win streak: 7 wins in a row · Overpass

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
53% better than 56%
0.86 better than 91%
106.0 better than 99%
1.20 better than 90%
51% of 76 duels better than 46%
46% of 13 situations better than 75%
Ancient10
90% -
0.98 -
111.5 -
1.40-
62% of 61 duels -
0% of 1 situations -
Nuke10
60% -
0.97 -
106.4 -
1.37-
58% of 60 duels -
57% of 7 situations -
Mirage9
67% -
0.88 -
96.6 -
1.25-
49% of 57 duels -
50% of 6 situations -
Anubis7
57% -
0.74 -
87.3 -
1.06-
44% of 45 duels -
50% of 2 situations -
Cache5
60% -
1.03 -
104.5 -
1.53-
64% of 33 duels -
25% of 4 situations -
Inferno3
67% -
0.76 -
87.4 -
1.08-
39% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kosniak plays

Across 63 matches kosniak averages K/R 0.88, ADR 100.6 and a rating of 1.25. Biggest strength: Damage per round (ADR) at 100.6, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 19.8 kills per match with 43% headshots. The strongest map is Ancient with a 90% win rate in 10 matches. In 37 of 63 matches the rating was 1.10 or higher (59%), in 11 it was below 0.90. In 43 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: September 2026 at 1.40. kosniak loses the most ELO in match 1 of the day (±0 ELO, win rate 56%). Improved over the last three months: K/R +0.06, Rating +0.10, ADR +5.7. Got weaker: Headshots −3 pp, Win rate −10 pp. Last 30 days: 36 matches, win rate 64%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.