kormushka-
Name history of kormushka-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kormushka- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.03).
Impact
Weakness2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months unchanged at 0.69. Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months unchanged at 0.94. Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 83.3. Last 3 months: 78.3 (at the start 79.4). Just below the average (80.7).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 49% (at the start 43%). Just below the average (50%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 56% (at the start 47%). Well above the average (50%).
Best month: October 2026 with 2,721. Last 3 months: 2,592 (at the start 1,998).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 62%.
Patterns
From the last 192 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kormushka- loses the most ELO on Mirage: −88 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.82 · Inferno
- Most kills in a match: 35 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 192 matchesCompared with players on the same level who have at least 15 matches on the map.
How kormushka- plays
Across 192 matches kormushka- averages K/R 0.69, ADR 78.6 and a rating of 0.94. Most room to improve: Rating at 0.94, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 48% headshots. The strongest map is Dust 2 with a 65% win rate in 40 matches. In 57 of 192 matches the rating was 1.10 or higher (30%), in 89 it was below 0.90. In 138 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. kormushka- loses the most ELO on Mirage (−88 ELO, win rate 48%). Things go best in match 3 of the day (+51 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +51 ELO. Improved over the last three months: Headshots +6 pp, Win rate +9 pp, ELO +594. Unchanged in recent months: K/R at 0.69, Rating at 0.94, ADR at 78.3. Last 30 days: 59 matches, win rate 51%, net ELO +12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.