kolyamba__

Ukraine
On FACEIT since 2018 264 matches tracked 131 matches in 30 days
ELO ▲ 166
3,046
30-day peak: 3,046
Rank EU ▼ 99 places
#6,739
Ukraine #385 in Ukraine
30 days · prev. #6,640 · best #5,890
Last updated:

How does kolyamba__ play?

Rating 1.23 K/R 0.84 ADR 90.0 from 264 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 264 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (246 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 79%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 2.5+1.0 · Ø 1.5 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.05).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.30+0.25 · Ø 1.05 better than 94%
Pistol kills per match 3.1
Zeus kills5 in 264 matches
Knife kills 7 in 264 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 56%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 59x 4K, 8 aces in 246 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 59%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 47%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether kolyamba__ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 246 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.78
JunJulAugSepOct

Best month: July 2026 with 1.32.

Patterns

From the last 264 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
85 matches · 55% win rate
In match 1 of the day +31 ELO
57 matches · 47% win rate
Between 0:00 and 6:00 −181 ELO, win rate 43%
On Sundays −151 ELO, win rate 39%

kolyamba__ loses the most ELO on Mirage: −44 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Highest rating in a match: 3.01 · Mirage
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 264 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
55% right on the average
0.86 better than 87%
92.6 better than 90%
1.25 better than 92%
58% of 341 duels better than 80%
44% of 73 situations better than 67%
Dust 267
55% right on the average
0.85 better than 85%
89.7 better than 82%
1.26 better than 92%
52% of 213 duels better than 47%
45% of 53 situations better than 67%
Anubis59
56% right on the average
0.80 better than 71%
85.7 better than 70%
1.18 better than 83%
59% of 192 duels better than 83%
45% of 67 situations better than 67%
Cache18
44% better than 9%
0.81 better than 57%
91.6 better than 78%
1.16 better than 60%
66% of 82 duels better than 94%
50% of 8 situations better than 77%
Inferno17
47% better than 10%
0.82 better than 65%
90.0 better than 70%
1.18 better than 64%
55% of 53 duels better than 43%
50% of 10 situations better than 75%
Nuke8
13% -
0.79 -
86.6 -
1.06-
39% of 23 duels -
63% of 8 situations -
Ancient7
86% -
0.82 -
78.0 -
1.17-
67% of 18 duels -
25% of 8 situations -
Overpass3
67% -
1.28 -
136.2 -
1.82-
95% of 20 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kolyamba__ plays

Across 264 matches kolyamba__ averages K/R 0.84, ADR 90.0 and a rating of 1.23. Biggest strength: K/D at 1.30, better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 18.5 kills per match with 46% headshots. The strongest map is Anubis with a 56% win rate in 59 matches. In 153 of 264 matches the rating was 1.10 or higher (58%), in 58 it was below 0.90. In 246 matches with detailed stats: 59 4Ks and 8 aces. Best month by rating: July 2026 at 2.00. kolyamba__ loses the most ELO on Mirage (−44 ELO, win rate 55%). Things go best on Dust 2 (+182 ELO, win rate 55%). Last 30 days: 131 matches, win rate 52%, net ELO +136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.