kokerex

Pitcairn
On FACEIT since 2015 81 matches tracked 31 matches in 30 days
ELO ▲ 75
2,003
30-day peak: 2,003
Rank EU
#243,431
Pitcairn #138 in Pitcairn
Last updated:

How does kokerex play?

Rating 1.09 K/R 0.78 ADR 86.0 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.6
Knife kills 2 in 81 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 63%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 18x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Headshots at 56%
▼ Got worse
Rating −0.06, ADR −6.1, Win rate −19 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
22 matches · 59% win rate
In match 1 of the day +47 ELO
23 matches · 39% win rate

kokerex loses the most ELO on Dust 2: −24 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Highest rating in a match: 2.09 · Cache
  3. Most kills in a match: 34 · Cache

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
55% better than 66%
0.77 better than 66%
84.6 better than 70%
1.08 better than 69%
48% of 118 duels better than 32%
31% of 13 situations better than 29%
Dust 222
59% better than 76%
0.75 better than 57%
86.6 better than 79%
1.01 better than 42%
53% of 118 duels better than 60%
50% of 8 situations better than 81%
Anubis11
45% -
0.75 -
81.4 -
1.10-
54% of 46 duels -
38% of 8 situations -
Cache10
80% -
0.90 -
92.8 -
1.26-
57% of 61 duels -
40% of 5 situations -
Ancient6
33% -
0.70 -
81.3 -
1.02-
67% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kokerex plays

Across 81 matches kokerex averages K/R 0.78, ADR 86.0 and a rating of 1.09. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 56% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 40 of 81 matches the rating was 1.10 or higher (49%), in 22 it was below 0.90. In 61 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: July 2026 at 1.13. kokerex loses the most ELO on Dust 2 (−24 ELO, win rate 59%). Things go best on Mirage (+50 ELO, win rate 55%). Got weaker: Rating −0.06, ADR −6.1, Win rate −19 pp. Unchanged in recent months: K/R at 0.77, Headshots at 56%. Last 30 days: 31 matches, win rate 52%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.