kogawq-

Russia
On FACEIT since 2022 192 matches tracked 42 matches in 30 days
Last updated:

How does kogawq- play?

Rating 1.10 (from 170 matches) K/R 0.76 ADR 80.0 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 170 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 15% weak 0.75 to 0.89 21% very weak below 0.75 17%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 17%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.13+0.09 · Ø 1.04 better than 74%
Pistol kills per match 2.8
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 42%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 58%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 26x 4K, 2 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

0.66 enemies flashed per round and so well above the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.66+0.36 · Ø 0.30 better than 99%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, ELO +447
= Stayed the same
K/R at 0.76, ADR at 80.2, Win rate at 54%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.75).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
27 matches · 56% win rate
From match 5 of the day ±0 ELO
34 matches · 44% win rate
Between 18:00 and 24:00 +51 ELO, win rate 45%
On Saturdays +30 ELO, win rate 46%

kogawq- loses the most ELO on Anubis: −25 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Highest rating in a match: 2.37 · Mirage
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
57% better than 68%
0.75 right on the average
80.1 better than 42%
1.10 better than 67%
54% of 195 duels better than 63%
30% of 47 situations better than 26%
Dust 249
47% better than 30%
0.74 right on the average
77.0 better than 27%
1.06 better than 55%
58% of 154 duels better than 81%
43% of 40 situations better than 62%
Ancient37
57% better than 65%
0.79 better than 67%
79.7 better than 38%
1.11 better than 72%
57% of 137 duels better than 77%
32% of 31 situations better than 34%
Anubis27
56% better than 60%
0.77 better than 58%
81.7 better than 48%
1.16 better than 81%
49% of 79 duels better than 33%
31% of 16 situations better than 31%
Nuke12
58% -
0.84 -
88.2 -
1.13-
61% of 36 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kogawq- plays

Across 192 matches kogawq- averages K/R 0.76 and ADR 80.0; the rating across the 170 rated matches is 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 45% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 81 of 170 matches the rating was 1.10 or higher (48%), in 64 it was below 0.90. In 122 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: July 2026 at 1.18. kogawq- loses the most ELO on Anubis (−25 ELO, win rate 56%). Things go best on Dust 2 (+28 ELO, win rate 47%). Match no. 3 of the day goes best: 60% win rate. Improved over the last three months: Headshots +3 pp, ELO +447. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.76, ADR at 80.2, Win rate at 54%. Last 30 days: 42 matches, win rate 55%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.