koala5566

Poland
On FACEIT since 2021 106 matches tracked 86 matches in 30 days
ELO ▼ 29
2,104
30-day peak: 2,296
Rank EU
#179,334
Poland #10,126 in Poland
Last updated:

How does koala5566 play?

Rating 0.87 K/R 0.62 ADR 72.8 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 106 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 40%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.85−0.17 · Ø 1.02 better than 3%
Pistol kills per match 2.4
Knife kills 1 in 106 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.1%).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 8%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 16x 4K, 0 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether koala5566 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.61
SepOct

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −131 ELO
24 matches · 46% win rate
On Mirage −68 ELO
31 matches · 61% win rate
Between 18:00 and 24:00 −154 ELO, win rate 49%

koala5566 loses the most ELO from match 5 of the day: −131 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.56 · Anubis
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
61% better than 84%
0.62 better than 7%
72.8 better than 15%
0.87 better than 7%
43% of 145 duels better than 11%
38% of 21 situations right on the average
Dust 224
50% better than 44%
0.60 better than 3%
70.5 better than 7%
0.81 better than 1%
46% of 140 duels better than 22%
29% of 14 situations better than 27%
Ancient17
47% better than 34%
0.68 better than 19%
79.6 better than 39%
0.93 better than 17%
46% of 104 duels better than 21%
38% of 8 situations right on the average
Anubis14
57% -
0.67 -
76.2 -
0.95-
55% of 56 duels -
36% of 11 situations -
Inferno11
55% -
0.62 -
70.3 -
0.91-
40% of 50 duels -
33% of 3 situations -
Nuke6
33% -
0.50 -
59.0 -
0.72-
33% of 24 duels -
67% of 3 situations -
Cache3
100% -
0.65 -
77.3 -
0.90-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How koala5566 plays

Across 106 matches koala5566 averages K/R 0.62, ADR 72.8 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.8 kills per match with 50% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 27 of 106 matches the rating was 1.10 or higher (25%), in 57 it was below 0.90. In 106 matches with detailed stats: 16 4Ks and 0 aces. koala5566 loses the most ELO from match 5 of the day (−131 ELO, win rate 46%). Things go best on Dust 2 (+18 ELO, win rate 50%). Match no. 1 of the day goes best: 69% win rate, +16 ELO. Last 30 days: 86 matches, win rate 55%, net ELO −80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.