ko4eryjka777

Argentina
137 matches tracked
Last updated:

How does ko4eryjka777 play?

Rating 1.27 K/R 0.92 ADR 92.2 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.51 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 137 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 29% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 60%+8 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (51%).

Headshot rate 40%−11 pp · Ø 51% better than 5%
AWP share of kills 47%+35 pp · Ø 12% better than 99%
K/D 1.25+0.21 · Ø 1.04 better than 93%
Pistol kills per match 3.4
Knife kills 6 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.5% of rounds and so well above the average (4.2%).

2K rounds 16.1%+2.5 pp · Ø 13.6% better than 93%
3K rounds 7.5%+3.3 pp · Ø 4.2% better than 99%
MVPs per match 3.2+0.8 · Ø 2.4 better than 97%
4Ks and aces 36x 4K, 7 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 17%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.10, Rating +0.10, ADR +9.7, Win rate +23 pp, ELO +749
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: August 2026 with 0.93. Last 3 months: 0.93 (at the start 0.83). Well above the average (0.75).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −3 ELO
29 matches · 45% win rate
Between 18:00 and 24:00 +73 ELO, win rate 47%
On Thursdays ±0 ELO, win rate 45%

ko4eryjka777 loses the most ELO in match 1 of the day: −3 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Nuke
  2. Highest rating in a match: 3.01 · Nuke
  3. Most kills in a match: 42 · Inferno

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
56% better than 66%
0.91 better than 95%
93.8 better than 92%
1.25 better than 93%
59% of 341 duels better than 87%
50% of 20 situations better than 82%
Dust 242
52% better than 47%
0.90 better than 95%
91.6 better than 89%
1.26 better than 94%
58% of 299 duels better than 82%
40% of 20 situations better than 56%
Nuke14
50% -
1.02 -
101.5 -
1.46-
57% of 86 duels -
40% of 10 situations -
Ancient13
46% -
0.82 -
77.1 -
1.13-
56% of 81 duels -
30% of 10 situations -
Anubis7
43% -
1.06 -
106.8 -
1.50-
70% of 33 duels -
13% of 8 situations -
Cache4
75% -
0.92 -
88.4 -
1.27-
55% of 22 duels -
67% of 3 situations -
Inferno3
33% -
0.86 -
75.5 -
1.28-
45% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ko4eryjka777 plays

Across 137 matches ko4eryjka777 averages K/R 0.92, ADR 92.2 and a rating of 1.27. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 20.1 kills per match with 40% headshots. The strongest map is Mirage with a 56% win rate in 54 matches. In 82 of 137 matches the rating was 1.10 or higher (60%), in 31 it was below 0.90. In 104 matches with detailed stats: 36 4Ks and 7 aces. Best month by rating: August 2026 at 1.30. ko4eryjka777 loses the most ELO in match 1 of the day (−3 ELO, win rate 45%). Things go best on Mirage (+99 ELO, win rate 56%). From match no. 5 of the day on, things go best: 59% win rate, +98 ELO. Improved over the last three months: K/R +0.10, Rating +0.10, ADR +9.7, Win rate +23 pp, ELO +749. Got weaker: Headshots −2 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.